Branch Merge and Patch Notes #21
Hello everyone! Hope you are all well.
We are uploading a bunch of bug fixes for the exploration update, here's a full list:
[h2]Beta Branch: EA_0.26[/h2]
Fixed a bug with Wood cards collected before the update not giving any fuel (the old wood cards will fix themselves after 1 tick passes in the game).
Snow Shoes can now be worn while you have your regular shoes equiped.
Fixed a bug where the Waterskin would leak even when waterproofed, or sometimes generate liquid over time.
Updated Unfired Cooking Pot description to include the Oven.
Fixed a bug where the River card would disappear from the River Clearing location.
Fixed a bug where the new Pond and Old Sleeping Tree would not appear in saves from before the update.
Fixed a bug with wood and sticks being too heavy.
Fixed a bug with Birch Syrup showing a "Birch Syrup is complete" notification repeatedly.
The Waterfall changes should now also appear in saves from before the update.
The Floods should now properly stop after a day or so. The Water Level will go back to normal after a while.
Fixed a bug where the Travois' movement penalty would apply all the time after putting the Travois in your hand.
Added a temporary fix for when the Flood Damage event follows you into an area with no river (items will not get destroyed in this case).
Willow tree now drops normal leaves and willow twigs.
Heated Resin now correctly cools down into Cold Resin instead of Tar.
Updated the Quest to make Tar; it now requires firing a Pine Log Piece.
Updated texts and translations.
Aside from that, we are also updating the Main branch to version EA_0.24, with the following patch notes:
[h2]Main branch: EA_0.24[/h2]
Performance improvements to cards that affect their inventory content (like Garden Plots, Stretching Frames and Tanning Pits).
Fixed a bug where stacks of card were not sorting properly by spoilage.
Fixed a bug that was causing the cellar preservation effect not to work.
Implemented a temporary fix for the bug that is causing River cards to disappear from some areas (this should fix old riverless saves too). :)
Fixed an exploit where putting something perishable in a storage pot and picking up and placing the pot repeatedly would make the content gain spoilage over time.
Fixed a bug that was causing body temperature to drop too fast at the threshold between freezing and extremely freezing temperatures.
Improved Perceived Temperature stat so that its effect on Body Temperature is more gradual.
You can no longer wash wounds with frozen rivers unless there's an open ice hole available.
Storage Pot now fully fills up with water when interacted with River or Ice Hole.
Players can now store Fat inside Clay Jars.
Fat can now be placed on and eaten from a clay Plate.
Bone Needles, Bone Hooks and Bonemeal can now be added to stews.
Oven no longer dries reeds and clothing if the temperature is not at least drying.
Snowmen can now be renamed.
Removed Health stat from soaking nettle stems.
Sturgeon, Trout and Pike can no longer be placed inside cooking stations such as Campfires and Ovens.
Fixed a bug where chasing animals after a fight didn't work properly (the trader fox bug!).
Fixed a bug where you could place planted crops from a garden into a hand basket.
Fixed a bug where the "Delete Character" button in the main menu didn't work.
"Payload Too Large" errors when sending bug reports should now be less common.
Fixed a bug with the digestion system. Eating calorie light foods such as soups and broths will now give proper amounts of calories.
Oaken Staff Blueprint now display a "Not enough Insight" message if you do not have enough insight to craft it.
Partridge Eggs can now be boiled.
Adding ingredients to brews now takes only 3 minutes.
That's it for today, see you in the next patch notes!
We are uploading a bunch of bug fixes for the exploration update, here's a full list:
[h2]Beta Branch: EA_0.26[/h2]
Fixed a bug with Wood cards collected before the update not giving any fuel (the old wood cards will fix themselves after 1 tick passes in the game).
Snow Shoes can now be worn while you have your regular shoes equiped.
Fixed a bug where the Waterskin would leak even when waterproofed, or sometimes generate liquid over time.
Updated Unfired Cooking Pot description to include the Oven.
Fixed a bug where the River card would disappear from the River Clearing location.
Fixed a bug where the new Pond and Old Sleeping Tree would not appear in saves from before the update.
Fixed a bug with wood and sticks being too heavy.
Fixed a bug with Birch Syrup showing a "Birch Syrup is complete" notification repeatedly.
The Waterfall changes should now also appear in saves from before the update.
The Floods should now properly stop after a day or so. The Water Level will go back to normal after a while.
Fixed a bug where the Travois' movement penalty would apply all the time after putting the Travois in your hand.
Added a temporary fix for when the Flood Damage event follows you into an area with no river (items will not get destroyed in this case).
Willow tree now drops normal leaves and willow twigs.
Heated Resin now correctly cools down into Cold Resin instead of Tar.
Updated the Quest to make Tar; it now requires firing a Pine Log Piece.
Updated texts and translations.
Aside from that, we are also updating the Main branch to version EA_0.24, with the following patch notes:
[h2]Main branch: EA_0.24[/h2]
Performance improvements to cards that affect their inventory content (like Garden Plots, Stretching Frames and Tanning Pits).
Fixed a bug where stacks of card were not sorting properly by spoilage.
Fixed a bug that was causing the cellar preservation effect not to work.
Implemented a temporary fix for the bug that is causing River cards to disappear from some areas (this should fix old riverless saves too). :)
Fixed an exploit where putting something perishable in a storage pot and picking up and placing the pot repeatedly would make the content gain spoilage over time.
Fixed a bug that was causing body temperature to drop too fast at the threshold between freezing and extremely freezing temperatures.
Improved Perceived Temperature stat so that its effect on Body Temperature is more gradual.
You can no longer wash wounds with frozen rivers unless there's an open ice hole available.
Storage Pot now fully fills up with water when interacted with River or Ice Hole.
Players can now store Fat inside Clay Jars.
Fat can now be placed on and eaten from a clay Plate.
Bone Needles, Bone Hooks and Bonemeal can now be added to stews.
Oven no longer dries reeds and clothing if the temperature is not at least drying.
Snowmen can now be renamed.
Removed Health stat from soaking nettle stems.
Sturgeon, Trout and Pike can no longer be placed inside cooking stations such as Campfires and Ovens.
Fixed a bug where chasing animals after a fight didn't work properly (the trader fox bug!).
Fixed a bug where you could place planted crops from a garden into a hand basket.
Fixed a bug where the "Delete Character" button in the main menu didn't work.
"Payload Too Large" errors when sending bug reports should now be less common.
Fixed a bug with the digestion system. Eating calorie light foods such as soups and broths will now give proper amounts of calories.
Oaken Staff Blueprint now display a "Not enough Insight" message if you do not have enough insight to craft it.
Partridge Eggs can now be boiled.
Adding ingredients to brews now takes only 3 minutes.
That's it for today, see you in the next patch notes!