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  3. Balance Pass and Patch Notes #27

Balance Pass and Patch Notes #27

Hello everyone!

A new patch; this time with many tweaks and balance changes.

Here's some of the highlights:

Garden Plots:
Crops should now be considerably harder to kill from neglect, which should make them require less micromanagement.
Plants now also give a different amount of yield based on their health, and have more trouble recovering from neglect, in this way rewarding those who take better care of them.

Torch Improvements:
Torches now have different durability based on their wood type, and can have their durability extended or repaired by applying hot tar to them.

Spirit Blessings:
This type of magic now lasts considerably longer, making it a worthy alternative or supplement to enchantments.

Sleep Deprivation:
We have made changes that should make sleepless gameplay considerably harder. Spending enough time without sleep will now cause players to start losing focus and have their actions take longer.


[h2]Version EA_0.32:[/h2]

Food cards now show the icons of the seasonings applied to them.
Flavours added or modified by seasonings now appear in green in the card's description.
Garden Plots now take less damage over time but are also harder to heal.
Sap Wine is now easier to make.
Yields now differ by health on all plants.
Fixed a bug which caused gardens to stop losing hydration.
Fixed a bug which was causing tilled fields to start with 0% hydration.
Animal Enclosures now produce less food over time and are harder to fill up with food (animals are expected to graze outside).
Partridges are now escaping again if their trust is low and they are in an unsecured location.
Wolf packs are now harder to ambush but are also worse at ambushing.
Made some tweaks to how Fermentation bins work.
It is now possible to make Birch Wine from Birch Sap by fermenting it without having to concentrate it first. If you want stronger alcohol you still need to boil it first to make the sugar concentration higher.
Spirit Blessing duration have been greatly increased.
Nesting Box can now be dismantled.
Willow Twigs can no longer be used for clothing.
Torch Fuel amount now depends on the type of Wood used and can be extended with tar.
Fixed a bug which caused fragrance effects to apply in the wrong locations.
Fixed the Campfire bookmark description.
Secret Grove and Shady grove now have the correct acidity levels.
Smokehouse now properly displays that it preserves quality and spoilage when drying fresh willow bark.
Sleep deprivation now lowers focus and adds action penalties.

That's all for now!
See you soon for the next patch!