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  3. Escape Simulator 2 Demo is Live Now!

Escape Simulator 2 Demo is Live Now!

After two years of development, we’re excited to give you a first hands-on look at Escape Simulator 2.

Play the free demo now:
https://store.steampowered.com/app/3499320/Escape_Simulator_2_Demo/

Watch the new gameplay trailer:
[previewyoutube][/previewyoutube]

The demo includes the tutorial and the Courtyard – the first room from the Dracula’s Castle level. It shows the new direction we’re taking with the sequel: more atmospheric, more detailed, and bigger in scale. The tone is darker and more mysterious, but it’s not a horror game – it’s about immersion, exploration, and clever puzzles.

Play solo or in co-op with up to 8 players. Drop-in multiplayer is now supported, so your friends can join or leave without restarting the session. There’s also auto-saving, meaning progress is saved as you go – no need to finish everything in one sitting.

This is an early alpha version, so you may encounter bugs or performance issues. Thank you for your understanding – we’re working hard to improve every aspect of the game.

Escape Simulator 2 is our biggest leap yet – with a rebuilt engine, deeper mechanics, and an upgraded visual experience. Your feedback during this stage is incredibly valuable. We’re listening, so feel free to leave a comment, join our Discord, or reach out via our socials!



Escape Simulator 2 is a huge leap for us – both in tone and technical scope – so we’d really appreciate hearing what you think. You can leave feedback in the comments below, join our Discord, or reach out via our socials!

-Pine team

🔍 FAQ ⁉️
Are you still working on Escape Simulator 1?
A: Yes! We are working on a free update and new DLC at the moment. More info soon! ;)

Q: When is the full game coming out?
A: We haven’t announced a release date yet, but it’s coming soon. We’ll make sure to give everyone a heads-up when the time comes.

Q: How many rooms will the full game have?
A: 12 rooms in total, spread across 3 themed levels – Dracula’s Castle, Starship EOS, and The Cursed Treasure. We are already working on more rooms that are coming post-release.

Q: VR when?
A: We hope at launch. If not, then later as a free update.

What about Mac version?
A: Yes! The full game will be available on Mac too.

Q: Will it come to consoles?
A: We're starting with Steam (with Steam Deck support), and we’re planning other platforms after that.

Q: Will Escape Simulator 2 have Workshop support at launch?
A: Yes!

Q: What engine is it running on?
A: It’s made in Unity, but with an overhauled setup compared to the first game – new lighting system, better interactions, and a more robust multiplayer backend.

Q: Does the demo support multiplayer?
A: Yep – full co-op up to 8 players, just like the main game will.

Q: I found a bug / performance issue in the demo – where do I report it?
A: If you can, send us your player.log file via Discord, email, or the Steam forums. It helps a lot.

Q: Where’s the player.log file?
A: It’s in:
%USERPROFILE%\AppData\LocalLow\Pine Studio\Escape Simulator 2

Q: Are you still supporting Escape Simulator 1?
A: Absolutely – new content is already in the works, both free rooms and DLCs.

Q: Will the game support controllers?
A: Not in the demo, but it’s something we’re actively working on for the full release.

Q: How much will it cost?
A: We haven’t finalized pricing yet, but we want to keep it fair and accessible like with the first game.

Pine team