Escape Simulator 2 – 200,000 Wishlists, Demo Hotfix & First Awards!
A huge thank you to everyone who’s added the game to their wishlist, played the demo, sent in feedback, or helped report bugs. Your support and insights are helping us shape the game every day. 💟
[h3]🏆We Won Our First Awards![/h3]
Escape Simulator 2 just picked up its first awards at Reboot Develop. The game was honored with Game of the Year (the best game of the conference) and Visual Excellence, and our team also received the Street Hero Award!

We're incredibly touched and grateful for the recognition. Massive thanks to the Reboot Develop team for another fantastic conference and for celebrating indie developers like us.
[h3]🩹Demo Hotfix v813X[/h3]
This update focuses on improving stability and fixing several key issues that popped up since the demo launch:
- The game now launches in DirectX 11 by default, which should fix several crash issues – especially the one on startup and the crash near the well.
- DirectX 12 is still available but must be launched manually by adding "-dx12" in the launch options.
- The chessboard puzzle has been temporarily locked while we work on a fix.
- Doors no longer trap players (unless it’s on purpose!).
- Mirror mode now works correctly.
- The moon key can no longer be picked up too early.
- Solo players will no longer spawn inside the carriage.
- Added more bugs to fix later.
- Additional performance optimizations and minor fixes.
The game is still in alpha, and we're actively working on performance, polish, and stability leading up to release. We’re listening closely, so keep the feedback coming!
Thanks again for helping us test the demo. More updates and announcements are just around the corner.
– Pine team