Everything you should know about Escape Simulator 2 before the release!
[p]We are super excited, Escape Simulator 2 is almost here![/p][p]The release is just 6 days away, and the whole team is in full-on polish mode, fixing last-minute bugs and making sure everything runs smoothly. But most importantly, we are super hyped to show you our biggest game ever![/p][p]So here's everything you should know about Escape Simulator 2 before the release!
TLDR: [/p]
[/p][hr][/hr][h3]🌍 Languages[/h3][p]Escape Simulator 2 will be available in 15 languages at launch.
We chose these languages based on our Escape Simulator 1 player data and the Steam hardware survey to reach as many players as possible.[/p][p]Translating Escape Simulator is a big challenge. Many puzzles rely on wordplay, hidden meanings, or visual clues that do not always translate easily.
Every in-game texture that contains text had to be manually localized, and we spent months making sure riddles still make sense in every language.[/p][p]We worked with a team of professional translators and carefully checked everything, but we know there might still be a few issues.
We will be monitoring your reports closely and will fix any translation problems as soon as possible.
[/p][hr][/hr][h3]🛠️ Room Editor[/h3][p]The new Room Editor 2.0 launches together with the game. It has been rebuilt from the ground up with faster tools and better visuals... and yes, we've added stairs!
We are also working on a video series in collaboration with Robin, focused on educational and tutorial videos for the Room Editor and puzzle design. These videos will be rolling out soon after launch and should help both new and experienced creators get the most out of the editor.
[/p][hr][/hr][h3]⚙️ Technology and performance[/h3][p]We aimed to make one of the best-looking escape room games ever, while keeping performance solid on a wide range of PCs. After a lot of optimization work, we are happy to say that Escape Simulator 2 runs smoothly on Steam Deck.[/p][p]The game has full gamepad support, achievements, Steam Trading Cards available from day one, and Steam Cloud saves so your progress follows you anywhere.
Family Sharing is also fully supported.
[/p][hr][/hr][h3]🧠 What’s coming next[/h3][p]We’ll keep improving the game throughout the next month as we gather feedback and fine-tune every detail. After that, our focus will shift to new content for both Escape Simulator 2 and Escape Simulator 1, with fresh rooms and updates planned for each.[/p][p]We are already preparing new rooms that will arrive after launch, including both free and paid DLCs similar to the first Escape Simulator.[/p][p][/p][hr][/hr][h3]🕶️ VR when? Consoles when?[/h3][p]We are a small team, and Escape Simulator 2 is a big game.
Our full focus has been on creating the best possible Steam experience first.
Over the next few months, we will keep polishing the game and adding more content. After that, we would love to expand to more platforms.[/p][p]We love VR, and it’s on our list, most likely as a free update once it’s ready.
Consoles are also something we are planning, but that will come later.
We’ll have more to share about that next year.[/p][p][/p][hr][/hr][h3]🧩 What’s next with Escape Simulator 1?[/h3][p]Escape Simulator 1 is a similar but completely separate game, with a different vibe. We have a dedicated in-house team working hard on it, and we plan to keep supporting it for quite some time.
A new DLC is already in development, and we also plan to release new free rooms soon! [/p][p][/p][hr][/hr][h3]Get ready to escape again![/h3][p]Wishlist if you have not already, invite your friends, and prepare for release next week.
See you in Escape Simulator!
-Pine Studio[/p]
TLDR: [/p]
- [p]💻 Available on: PC (Windows, macOS)[/p]
- [p]🔓 Release time: Monday, October 27th, 4PM CET / 6AM PT / 9AM CST[/p]
- [p]💰 Price: $19.99 / €16.99 / 14.99 GBP / 2200 JPY / 799 ₽ / 65 ¥ (Launch Discount 10%)[/p]
- [p]🧩 Players: Solo or Online co-op up to 8 players[/p]
- [p]📦 Content on release: 12 all-new (bigger) rooms, darkest puzzles, room editor, more on the way[/p]
- [p]🕶️ VR version: Not on release, but probably coming later as a free update[/p]
- [p]🎮 Gamepad and SteamDeck support: Yes, Yes[/p]
- [p]🌍 Languages: 15, Polish and Russian are new[/p]
[/p][hr][/hr][h3]🌍 Languages[/h3][p]Escape Simulator 2 will be available in 15 languages at launch.
We chose these languages based on our Escape Simulator 1 player data and the Steam hardware survey to reach as many players as possible.[/p][p]Translating Escape Simulator is a big challenge. Many puzzles rely on wordplay, hidden meanings, or visual clues that do not always translate easily.
Every in-game texture that contains text had to be manually localized, and we spent months making sure riddles still make sense in every language.[/p][p]We worked with a team of professional translators and carefully checked everything, but we know there might still be a few issues.
We will be monitoring your reports closely and will fix any translation problems as soon as possible.
[/p][hr][/hr][h3]🛠️ Room Editor[/h3][p]The new Room Editor 2.0 launches together with the game. It has been rebuilt from the ground up with faster tools and better visuals... and yes, we've added stairs!
We are also working on a video series in collaboration with Robin, focused on educational and tutorial videos for the Room Editor and puzzle design. These videos will be rolling out soon after launch and should help both new and experienced creators get the most out of the editor.
[/p][hr][/hr][h3]⚙️ Technology and performance[/h3][p]We aimed to make one of the best-looking escape room games ever, while keeping performance solid on a wide range of PCs. After a lot of optimization work, we are happy to say that Escape Simulator 2 runs smoothly on Steam Deck.[/p][p]The game has full gamepad support, achievements, Steam Trading Cards available from day one, and Steam Cloud saves so your progress follows you anywhere.
Family Sharing is also fully supported.
[/p][hr][/hr][h3]🧠 What’s coming next[/h3][p]We’ll keep improving the game throughout the next month as we gather feedback and fine-tune every detail. After that, our focus will shift to new content for both Escape Simulator 2 and Escape Simulator 1, with fresh rooms and updates planned for each.[/p][p]We are already preparing new rooms that will arrive after launch, including both free and paid DLCs similar to the first Escape Simulator.[/p][p][/p][hr][/hr][h3]🕶️ VR when? Consoles when?[/h3][p]We are a small team, and Escape Simulator 2 is a big game.
Our full focus has been on creating the best possible Steam experience first.
Over the next few months, we will keep polishing the game and adding more content. After that, we would love to expand to more platforms.[/p][p]We love VR, and it’s on our list, most likely as a free update once it’s ready.
Consoles are also something we are planning, but that will come later.
We’ll have more to share about that next year.[/p][p][/p][hr][/hr][h3]🧩 What’s next with Escape Simulator 1?[/h3][p]Escape Simulator 1 is a similar but completely separate game, with a different vibe. We have a dedicated in-house team working hard on it, and we plan to keep supporting it for quite some time.
A new DLC is already in development, and we also plan to release new free rooms soon! [/p][p][/p][hr][/hr][h3]Get ready to escape again![/h3][p]Wishlist if you have not already, invite your friends, and prepare for release next week.
See you in Escape Simulator!
-Pine Studio[/p]