100,000 Players!! Let's start a Build-a-Room Competition!๐
[p]We are incredibly grateful and happy that more than 100,000 players have already entered Escape Simulator 2, only five days since release! The game already has 500 reviews, with 96% positive, and we canโt thank you enough for the amazing support. (Thank you for taking your time to write the review)[/p][p]We have been working nonstop since launch. This week alone we released 4 hotfixes, fixed over 100 reported issues, and even added new content like a gramophone and Halloween decorations for the lobby.[/p][h2]
๐ ๏ธ Build-a-Room Competition[/h2][p]Most of our recent updates focused on improving the Room Editor, so it is the perfect time to start our first Build-a-Room competition for Escape Simulator 2![/p][p]If you are new to our community, this is your chance to create and share your own escape room. Usually, there is a theme, but this time there is NO THEME AT ALL. That means total creative freedom, as long as it is an escape room.[/p][h2]
๐กRoom Editor Tutorials by Robin[/h2][p]If you are a first-time builder, we have made a video series in collaboration with the amazing Robin, where she explains the basics and shares tips and tricks of the Escape Simulator 2 editor. The series is available here: ES2 Room Editor Tutorial Series by Robin[/p][p][/p][h2]๐ Prizes[/h2][p]We have prepared our biggest prize pool ever!![/p][p][/p][h2]๐จ Contest Requirements[/h2]
Happy escaping and happy building![/p][p][/p][p]โThe Pine Team[/p][p][/p][p]Competition Disclaimer: [/p][p]Pine Studio reserves the right to:[/p]
๐ ๏ธ Build-a-Room Competition[/h2][p]Most of our recent updates focused on improving the Room Editor, so it is the perfect time to start our first Build-a-Room competition for Escape Simulator 2![/p][p]If you are new to our community, this is your chance to create and share your own escape room. Usually, there is a theme, but this time there is NO THEME AT ALL. That means total creative freedom, as long as it is an escape room.[/p][h2]
๐กRoom Editor Tutorials by Robin[/h2][p]If you are a first-time builder, we have made a video series in collaboration with the amazing Robin, where she explains the basics and shares tips and tricks of the Escape Simulator 2 editor. The series is available here: ES2 Room Editor Tutorial Series by Robin[/p][p][/p][h2]๐ Prizes[/h2][p]We have prepared our biggest prize pool ever!![/p]
[p]Place[/p]
[p]Prize*[/p]
[p]๐ฅ 1st[/p]
[p]$5000 cash + next ES2 DLC[/p]
[p]๐ฅ 2nd[/p]
[p]$1000 cash + next ES2 DLC[/p]
[p]๐ฅ 3rdโ10th[/p]
[p]$100 Steam Gift Card + next ES2 DLC[/p]
- [p]Start your room from scratch (no reusing existing rooms).[/p]
- [p]Include a video walkthrough (and in-game walkthrough if possible) [/p]
- [p]Puzzles must be colorblind-friendly and hearing-impaired-friendly.[/p]
- [p]Submit your room before November 10th, 9:00 AM CET.[/p]
- [p]Bug fixes are allowed after submission.[/p]
- [p]Read the declaimer in the end of this post. [/p]
- [p]You can submit only one room.[/p]
- [p]Multiple builders can collaborate on a single entry, but only one prize will be awarded.[/p]
- [p]The room must be an escape room.[/p]
- [p]Ideal playtime is under 30 minutes, but longer is allowed.[/p]
- [p]You can fix bugs after submission but not resubmit a new room.[/p]
- [p]All references to existing IPs must be edited or parodied.[/p]
- [p]Use assets that are:[/p]- [p]Creative Commons (CC) with proper attribution[/p]
- [p]From the Escape Simulator library[/p]
- [p]Licensed content you have legally acquired[/p]
 
- [p]Give credit where needed.[/p]
- [p]Copies of other players' rooms are not eligible.[/p]
- [p]Keep it fun and clean. No profanity, racism, hate speech, or sexual content.[/p]
- [p]AI-generated content is allowed, but it must not reduce puzzle quality and you should disclose its use.[/p]
- [p]Make your room public.[/p]
- [p]Share the link in the #๐พcompetition-submissions channel on our Discord server. You can also submit via [email protected] (if you don't have Discord) [/p]
- [p]Deadline: November 10th, 9 AM CET.[/p]
- [p]Puzzle Design: logic, originality, and engagement[/p]
- [p]Room Design: atmosphere, and progression[/p]
- [p]Playability: stability, accessibility, and polish[/p]
- [p]Aim for 15โ30 minutes of playtime.[/p]
- [p]Test thoroughly and ask for feedback.[/p]
- [p]Focus on quality over quantity.[/p]
- [p]Include accessibility options.[/p]
- [p]Most importantly, have fun.[/p]
Happy escaping and happy building![/p][p][/p][p]โThe Pine Team[/p][p][/p][p]Competition Disclaimer: [/p][p]Pine Studio reserves the right to:[/p]
- [p]Modify competition rules or deadlines if needed[/p]
- [p]Replace prizes with alternatives of equal or greater value[/p]
- [p]Disqualify submissions that break rules, use stolen or infringing content, or contain offensive material[/p]
- [p]Cancel or reschedule the competition in case of unforeseen circumstances[/p]