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Update 0.8.1.0330230

Hello, Mercenaries,

Over the past week, I’ve been hard at work creating logistics mechanics, and I’m excited to share the results.



[h3]What’s New:[/h3]

  • Added a new mechanic — cargo transport.
  • Introduced two new logistics locations (warehouses) for ammunition and construction materials.
  • Added a stationary machine gun.
  • Construction now depends on the number of construction materials at the location, not your personal balance.
  • Significantly improved the terrain selection algorithm for building.
  • Enhanced map generation algorithms.
  • Improved the construction interface.
  • Added tooltips in the test zone.
  • Stationary weapons now depend on the number of bullets available at their placement point.


[h3]Fixes:[/h3]



  • Fixed sound volume issues.
  • Fixed mortar usage animation.
  • Fixed a weight bug where respawning was impossible even with an empty inventory.
  • Fixed map generation errors that caused synchronization issues.
  • Fixed errors in location naming.


There are still a few mechanics on my to-do list that will be completed shortly. Once they are done, I will focus on working on new content, improvements to factions, skills, and other meta-elements.

Join Discord channel if you want to share your thoughts or report a bug.