CAMPS at Gamescom and Patch 0.8.0.82461136
New Patch 0.8.0.82461136
Hello everyone,
I have some updates to share.
:laptop: This time, the main changes involve the so-called Backend. (For those who aren't familiar, this is the part of the game responsible for saving all player information and managing the connections between them).
:fix: Other fixes:
:flame: At the end of August, I represented CAMPS at Gamescom 2024 and made a short compilation from a walk through the B2C section.
Youtube short link:
https://youtube.com/shorts/8rpQ7erRr7k
I won't remind you that thumbs up help Steam's algorithms understand that the game is "alive".
Hello everyone,
I have some updates to share.
:laptop: This time, the main changes involve the so-called Backend. (For those who aren't familiar, this is the part of the game responsible for saving all player information and managing the connections between them).
- The entire backend code has been completely rewritten from the old PHP to the more modern Node.js. By utilizing Node.js, all procedures now work asynchronously and through a pooling system, which has optimized the server-side performance. At this stage of development, this will help handle a much larger number of concurrent users.
:fix: Other fixes:
- Fixed logical errors when switching modes after a game ends.
- Heavy vehicles have been reintroduced to the project, currently in limited numbers, but the rest will be gradually added. (You can test them by ordering them at the transport depot).
- Turret controls on combat vehicles have been completely rewritten.
- Added the first iteration of a new, and likely future primary, mode, currently named "Domination".
- The number of team kills and "revives" are now saved in the stats.
- Optimized character shadow rendering.
- Fixed a bug where operation points were not awarded to teams if 200 was selected.
- Fixed incorrect distance indicators on the mortar.
- Fixed grenade throws. And many other small fixes.
:flame: At the end of August, I represented CAMPS at Gamescom 2024 and made a short compilation from a walk through the B2C section.
Youtube short link:
https://youtube.com/shorts/8rpQ7erRr7k
I won't remind you that thumbs up help Steam's algorithms understand that the game is "alive".