Demo patch update v0.1.2
[h2]Hey Castaways, [/h2][p][/p][p]Thank you to everyone who has played the Demo already, it’s been such a joy reading your comments and hearing about your favourite parts of the demo, like stacking yuzu on your head![/p][p][/p][p]We are at the halfway point for the public Demo, and we're a week away from Gamescom. We've made a couple of quality-of-life updates thanks to your feedback, so please read below for all the details.[/p][p][/p][p]
[/p][p][/p][p]Here are the details of the patch update. [/p][p][/p][h3]🐛Bugfixes:[/h3]
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- [p]Fixed a bug where Capy could infinitely duplicate a stick.[/p]
- [p]Mac no longer hangs when restarting the game (doesn’t restart yet, but at least it won’t crash!)[/p]
- [p]Removed a textbox that appears when the game first fades in.[/p]
- [p]Fixed items sometimes flickering when getting picked up.[/p]
- [p]Fixed an error that happened when trying to wear an item immediately after grabbing it.[/p]
- [p]Non-US keyboards now display prompts in the correct language, show sprites for input prompts.[/p]
- [p]Hats now scale correctly after respawning (no more weird stacking sizes).[/p]
- [p]Reduced shakiness on the UI and pause screens.[/p][p][/p]
- [p]Major performance improvements! Game should run smoother and at a higher framerate.[/p]
- [p]Added quality and resolution sliders to the pause menu, adjust them to your needs.[/p]
- [p]Trees and bushes fade between LODs better for smoother performance.[/p]