Preparing for 7 May Release
Development of v1.0 is wrapping up - 7 May release is just 3 weeks away! Time to break down some details.
These won't make it into release, but will be addressed later if there's enough interest from players:
I already have plans for content additions and new mechanics - again, this depends on how much interest Genome Guardian garners after release, but here's an idea of what you can hopefully expect not long after release (May & June):
If the game does well enough, I'd love to keep expanding upon Genome Guardian enough that it feels like the sequel to its sequel a year later. I started development of this in late January after all - imagine what's possible with triple the development time's worth of updates.
Hit me up in the Genome Guardian Discord - I'd love to hear how I can improve the game, adjust balance, and your ideas for new turrets, perks, modes, or other content!
Release State
These won't make it into release, but will be addressed later if there's enough interest from players:
- More languages.
- Mac & Linux versions.
- Steam Achievements might be set up in time - if not, they'll work retroactively, so there won't be anything lost by playing before they're in.
Future Content
I already have plans for content additions and new mechanics - again, this depends on how much interest Genome Guardian garners after release, but here's an idea of what you can hopefully expect not long after release (May & June):
- New Turrets & Perks: Got lots of spicy ideas.
- New Modes: Maybe some that really flip the gameplay experience on its head.
- Balancing: I'll have a better picture of which weapons, perks, etc. are lacking once people start playing.
- "Endless" Improvements: More mechanics tied to the gameplay experience after wave 30.
- More Uses for "Research".
- Addressing Player Feedback.
If the game does well enough, I'd love to keep expanding upon Genome Guardian enough that it feels like the sequel to its sequel a year later. I started development of this in late January after all - imagine what's possible with triple the development time's worth of updates.
Got Ideas?
Hit me up in the Genome Guardian Discord - I'd love to hear how I can improve the game, adjust balance, and your ideas for new turrets, perks, modes, or other content!