Update 3.1.1
[h3]BALANCE:[/h3]
[h3]CHANGES:[/h3]
[h3]FIXES:[/h3]
- (perk) Coolant: Cooling Delay +50% → +100%.
- (perk) Tweezers: Accuracy +60% → +75%. (Tweezers may still change later).
- (perk) Reactor: It reduces Health by 2 after each wave, but now it won't be able to reduce Health to 0.
[h3]CHANGES:[/h3]
- The completion % in CHECKLIST will now always be based on the planned final # of turrets, perks and modes (so that the goalposts don't keep moving with each content addition, and so that "Completion 100%" genuinely means that).
- You can dismiss unlock pop-ups much more quickly on the main menu (ex. if you got like 20 "TURRET TRIAL READY" pop-ups when you started the game up).
- (perk) Autoclave: Now fades out when you're not at 0% Heat.
[h3]FIXES:[/h3]
- (perk) Capacitor, Leaf: Projectiles that already have high Speed would sometimes phase through microbes without hitting them.