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AI.VI News

Addressing "Fatal Error" Crash in Level 4: The Ruins

[p]It seems some player have experienced crashed when playing the 4th level of the game, The Ruins. It causes a fatal error message to pop up and the game freezes.

While we haven't found the exact cause yet, and are working hard to get it fixed, there seems to be a work around that has been found:[/p]
  • [p]Locate your AIVI.exe file (In your Library, right click AI.VI > Manage > Browse Local Files)[/p]
  • [p]Right click your AIVI executable and select properties[/p]
  • [p]In the compatibility tab, check "run this program in compatibility mode for"[/p]
  • [p]Make sure it has selected Windows 8[/p]
[p]Its not sure if this fix will work for everyone. If you still have issue, don't hesitate to signal them on the steam discussion forums or on the Discord server.
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AI.VI IS OUT NOW!

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It's finally here!
[p]The wait is over. For all of you excited to get play AI.VI you can get it on steam right now![/p][p][/p][p]You'll get the experience the wild, whacky, gunslinging world of Sohot and finally put a stop to the attack of the exploitative P.A.S.C.A.L. [/p][p][/p][h2]Exciting FPS action[/h2][p]Ready yourself with a dozen explosive and crazy weapons to take down your enemies. Setup the arsenal you need for specific battles. [/p][p]With a wide variety of effects and styles, you're sure to find your favourite way making scrap metal. [/p][p][/p][h2]Tower defense strategy[/h2][p]Fight hundreds of robots at once thanks to your assortment of traps and construction helping you control the battlefield. The enemy has the numbers advantage so you'll have to come up with every trick you can to balance the odds in your favour. [/p][p]Place defences on the walls, floors and ceilings to make sure no one can get through. Of course you'll be in the mix kicking metal butt for an extra combo of destruction. [/p][p][/p][p][/p][p][/p][h2]Master the elements[/h2][p][/p][p]Combine the power of the elements to create devestating combos sur to wreak havocs in the enemy lines. Constructions will apply their own elements and your weapons become infused for a few seconds after using skills with powerful effects.[/p][p][/p][h3]And plenty more![/h3][p]Modules to power you up, unique effects on your loadout, extra difficult challenges, secret crystals! Every level we hope to surprise you with variety and fun.
Will you be able to accomplish everything there is in AI.VI? [/p][p][/p][p][/p][h2]Thank you for your support! ♡ [/h2][p]We did it, we published a game.[/p][p][/p]

Hey AI.VI! The game releases on…

AI.VI starts the fight March 18!
[p][dynamiclink][/dynamiclink][/p][p]It's finally here! You'll be able to play AI.VI the 18th of March! Thank you to everyone that's been following, and for the newcomers, here's a quick recap of what to find in AI.VI![/p][p][/p][h2]♟ Build your strategy[/h2][p]Don't let them get to the doors! Select from dozens of constructions to create the perfect loadout, tailored to your playstyle and each level. Build your defenses, trap the whole place, make each new step dangerous for the invader. Play with elements and cause devastating reactions to cause chaos on the battlefield![/p][p][/p][h2]🔫 Join the fight[/h2][p]Tower Defense, yes, but FPS! A large selection of unique weapons that suit your needs in every situation you will get through. Punch, shoot and explode your way through waves of bots. Get in the action, and risk your life against special enemies dedicated to one goal only: your destruction.[/p][p][/p][h2]🃏 Upgrades inside upgrades inside upgrades[/h2][p]Feeling a little underpowered? No problem, upgrades and modules are on the way! Slay troops en masse and get rewarded with a selection of random modules that will give you a boost or additional abilities for the rest of the level! Get creative, plan your loadout around it, or have fun and pick at random, no one is going to judge. Complete levels to get rewards and upgrade all your items to fight harder, better, faster, stronger.[/p][p][/p][h2]⏳ Okay I'm sold[/h2][p]I knew you'd be. Wishlist the game right now and join our community on Discord, Twitter, Bluesky and Instagram where you will find out even more very soon! We can't believe you all will soon get your hands on the game, we're so excited![/p][p][/p][p]See you soon on Sohot![/p][p][dynamiclink][/dynamiclink][/p]

Devlog #4: The game's enemies & Paris Games Week Recap

Hey everyone,
[p]First of all, sorry for the long silence.
Our last community post was months ago, we really lost track of time. Development has been moving fast, and while that’s a good problem to have, communication definitely slipped out of our mind. Thanks for sticking with us despite that. ❤️ [/p][p][/p][h2]Paris Games Week – Thank You![/h2][p]Back in October we had a booth at Paris Games Week, where we had the chance to let a lot of people get hands-on with AI.VI, and the response honestly exceeded our expectations.[/p][p]Hundreds of players stopped by to test the game, give feedback, and break it live before us. Seeing people engage with the combat, strategy and humour was super motivating. A big shoutout to those that game back multiple days in a row to beat every level. Your comments directly helped us refine the experience afterward.[/p][p][/p][p][/p][p]If you came by the booth: thank you.
[/p][h2]Where Development Is At[/h2][p]Since then, we’ve been deep in the final stages of development.[/p][p]A lot of our time has been spent polishing systems, fixing edge cases, refining pacing, and making sure everything feels cohesive from start to finish. The game is very much coming together, and while that intense focus helped push things forward, it’s also the reason updates slowed down more than we’d like.[/p][p]That’s on us — and we’re aiming to do better going forward.
[/p][h2]Let's talk about enemies[/h2][p]Last time we updated you on the game, we had discussed the Constructions, Weapons and Elemental Skills of the game. Now its time to discuss the foe you'll be facing.

You'll be facing the terrible P.A.S.C.A.L.! A megacorporation that colonises planets for their ressources, and to help with that, they've got armed forces. Here are a few presented to you: [/p][p][/p][h3]Troopers[/h3][p]These guys don't look too bright, and frankly they really aren't, but their weak hardware also makes them cheap to produce, so tons can be sent out. As the basic grunts they have a few variations you'll see as the game progresses. [/p][p][/p][p][/p][p][/p][h3]Arachnobots[/h3][p]Fast and small! These buggers come in swarms to overrun key locations. Their mobility lets them crawl through fast paces and walk over uneven terrain. [/p][p][/p][p][/p][p][/p][h3]Brutes[/h3][p]When locals show resistance, these are the guys that are sent out. Their strong armour makes them hard to take down. Be on your guard when you see them, or you might get hit by their lasers. [/p][p][/p][h3]

Slashers[/h3][p]Where Brutes are good at handling weakly armed mobs, these slashers are expert at manhunts. Once you are called their target, they will not stop running until your body has been sliced up.[/p][p][/p][p][/p][p][/p][h3]Dividers[/h3][p]These huge colossi resist elements thanks to their specially equipped heads. Even worse, when you destroy the main body, they split and keep their advance going! Stay on your guard even when you think you've destroyed them, as even just small heads can be a nuisance.

[/p][p][/p][h3]What’s Next[/h3][p]We’re nearing the point where things stop changing dramatically. More details soon, and this time we’ll make sure not to disappear for months again.[/p][p]Thanks to everyone that has shown us their support throughout the development! [/p]

AI.VI is coming to Steam Next Fest!

It's about time!


The wait has been long but you can finally try out AI.VI for yourself!

The demo has been publicly visible for a few days, thank you to everyone who has tried it so far, but the biggest event is coming soon! THE STEAM NEXT FEST!!

From the 9th to the 16th of June AI.VI will be competing with plenty of other demos. Help us rise to the front page by wishlisting and playing as much as possible! Share the game with your friends, your family, even your enemies.

As a reminder for what to expect in this demo:
- 7 Uniques weapons to fight with
- 12 constructions to trap the arena
- 4 elemental skills for crazy combinations



If you have any issues with the game, you can give us feedback on the steam forums or… (drumroll please) the COMMUNITY DISCORD!!!

That's right, we have a Discord now. You can go over there to talk about the game, report any bugs, and see some sneak peeks as we work on the game!

Lets make this steam Next fest a success for AI.VI!

Thanks to everyone who's been following us, your support means the world to us.