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Maliki : Poison Of The Past News

Summer Sale! ㅣ 34% OFF

[p]Wanna escape the summer heat? Come cool down in the Domaine, alongside Maliki and his friends! [/p][p][/p][p][/p][previewyoutube][/previewyoutube][p][/p][h3]Maliki: Poison of the Past is now 34% off! [/h3][p][/p][p][dynamiclink][/dynamiclink][/p][p]Offer valid through July 10, 2025.[/p]

Patch 1.4.10

[p]We notice all your feedbacks since launch and fix a lot of issues with this patch : [/p][p]
[/p][p]Interfaces[/p]
  • [p]Domain day and time added to pause menu (only displayed when player is in the Domain)[/p]
  • [p]Visual improvement of the naturon counter in the top right-hand corner of the screen.[/p]
  • [p]Blue indoor/outdoor arrows are now hidden during cutscenes[/p]
  • [p]White interaction circles appear earlier when approaching interactable elements[/p]
  • [p]Fixed scrolling in several menus[/p]
  • [p]Corrected game time displayed on a save slot when a new game is started[/p]
  • [p]Added a distinctive sign in the name of NPCs linked to patrons to better identify them and make it easier to obtain the “Thank you for the support!” achievement.[/p]
  • [p]Corrected character level display when max game level is reached[/p]
  • [p]Fixed joystick icons in game control settings[/p]
[p]
[/p][p]Puzzles[/p]
  • [p]Fixed a bug in the Academy puzzle that prevented cars from being chronopacked in some cases[/p]
  • [p]Chronopacking a tree when being too close could block the player[/p]
  • [p]Simplification of the first puzzle on the athletics track[/p]
[p]
[/p][p]Various issues[/p]
  • [p]Improved transitions at the end of cutscenes when they are skipped[/p]
  • [p]Added an “Inventory full” message when retrieving an item if the maximum number has already been reached[/p]
  • [p]Fixed a bug that prevented enemies from reappearing when reloading a level under certain conditions[/p]
  • [p]In the Domain, characters are now healed during the night[/p]
  • [p]Scythe tool cutting speed increased[/p]
  • [p]Various bug fixes and improvements in combat[/p]
  • [p]Various minor bug fixes[/p]
[p]
[/p][p]Thanks for playing our game, we hope you’ll enjoy it and stay tuned for further patches![/p]

Maliki: Poison Of The Past — Live at Games Made In France!

It’s been a few weeks since Maliki: Poison Of The Past launched, and it's time to check back in! Maliki and her quirky little family are making a special stop at the Games Made In France online festival — and you’re invited!



Nearly three weeks have flown by since you first answered the call of the Domain and its colorful inhabitants. Ready for a little trip back? Whether you're new or returning, now’s the perfect chance to (re)discover Maliki: Poison Of The Past!

[h2]Let’s hit pause, rewind, and jump back to where it all began[/h2]
Controllers in their hands, Atomium and Trinity will take you on a tour through the game’s unique atmosphere — exploring, farming, and showing off the turn-based combat. The perfect chance to discover (or rediscover) our new RPG!

[h2]Bonus treat for the music lovers![/h2]
If you’ve been vibing with the game’s soundtrack, good news: the live show will also spotlight the musical creation composed by Starryskyy with a special touch from Motoi Sakuraba... With a little surprise waiting for you at the end of the broadcast...

🗓️ Mark your calendar: May 17 at 3:15 PM (Paris time)
📺 Tune in live: Twitch.tv/mistermv *

*Please note: The stream will be hosted in French

Patch 1.3.13

We notice all your feedbacks since launch and fix a lot of issues with this patch :

Battles

Fixing issue with a freeze during the Frost Golem Fight.
Fixing issue with a freeze during the Twin Golem Fight.
Fixing issue with the MRI fight that let the chrono points gauge locked during battles.
Fixing an issue with the UI on the temporal mist attack.
Fixing white screen issue when launching some fights.
Fixing UI issues when you flee a battle.
Fixing issue when you flee a battle with one character dead.
Fixing issue that let an enemy still visible after his death in battle.
Fixing issue with temporal Aura.
Fixing issues with Toxin and Regeneration that lead to having characters alive with 0 hp or dead with few hp, and the inability to revive the character.
Fixing issue when you start a battle during a dialogue.
Retrying a combat after a gameover will now heal the team.
Minor difficulties adjustment with bosses.
Minor vfx bugs fixes.

Puzzles

Fixing UI issue with Fenimale power icon when she join the group.
Fixing puzzles not set correctly at first loading.
Fixing colliding issue with the background that let the characters stuck.
Fixing Issue with Fenimale power in the Stadium Puzzle.
Fixing issue with the bumper.
Fixing issue with the spikes when a character stay on it.
Fixing issue with frozen characters when changing characters while entering a puzzle portal.

Various issues

Fixing clock issue in the Domain which affect the plants growth.
Fixing issues that let the enemies frozen when you encounter them.
Fixing issue with the lighter quest that makes the NPC reappear.
Fixing an issue with Bloom FX.

Thanks for playing our game, we hope you’ll enjoy it and stay tuned for further patches!


Help us spread the word about Maliki: Poison of the Past on Steam

[h3]Dear guardians of the Domaine,[/h3]

Maliki: Poison of the Past is now available. Huge thanks to everyone who has already played it and shared their feedback.

If you like the game, you can really help us out by leaving a review on Steam. Your ratings play a key role in the visibility of a game on the platform: the more positive reviews a game gets, the greater its chances of being promoted by Steam's algorithm.

Plus, we'd love to chat with you about your adventure!

It only takes a few seconds, and it's a small gesture that can make all the difference for an independent studio like ours.


Thanks again for your support,
— The Blue Banshee Games and Ankama Games teams