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DEMO PATCH #46 - RITUALS, CARROTS AND FISH

THE BIG NEW PATCH IS FINALLY LIVE!

Hey everyone

So its been a longer time than usual for this update, we had to revamp the code a bit again to so we can do some more dynamic stuff with the Villagers. But its finally done. On top of this there's a juicy update with Rituals and Two new Professions, carrots and FISH!!

Here are the changes for this patch:
[h2]NEW[/h2]
🔹RITUALS- Villagers wont automatically worship you know, You can choose a ritual and what villagers should perform it to boos your village.
🔹CREATON - A new type to choose in the talent tree that enables a new creation in the world.
🔹CARROTS - A creation that will spawn in the environment and can be used as food
🔹FISH - A creation that will spawn in the environment and can be used as food
🔹GARDENING - A profession to automate Carrot planting
🔹FISHING HUT - A new building and profession for workers to catch fish
🔹SLEEP - Villagers will now go to sleep at night unless you tell them to do other things.
🔹TOOLTIPS - Added some more Tooltips to explain some stuff.
🔹INTRO! - a brand new intro to make the start of the game a bit more exciting
🔹NEW SKILL TREE - total revamped visuals and also added unlockable buildings to the skill tree, also better info on the nodes in the skill tree.
🔹REROLL PRAYERS - You can now use devotion to reroll a prayer.
🔹AUDIO ON BUILDINGS - Clicking on buildings now triggers relative audio
🔹 LOCALIZATION - added Norwegian, Dutch, Ukrainian, and Romanian.

[h2]TWEAKS[/h2]
🔹Villagers will finish their tasks before being interrupted by night or eating
🔹You can now cancel trading in progress
🔹You can now click on the banner icon to move to it
🔹Visually improved Health bars
🔹Pacing Tweaks, We adjusted the pacing to introduce new things at a better rate
🔹Improved Feedback when leveling up
🔹Removed Request to offer resources, they will only ask for resources now.
🔹You can no longer lift wildlings, only your followers
🔹Wildlings will automatically join the village and do not have to be lifted
🔹Updated Signs prayer to be 3 instead of 5 signs
🔹Held items are now visualized over everything
🔹Balanced trade offers from enemy camps
🔹Improved villager AI to eat in-between tasks instead of interrupting (especially good for traders 😄 )
🔹Other camps will attack you if their attitude is low
🔹You now get XP by interacting with followers other than prayers

[h2]FIXES[/h2]
🔹Tooltips could get stuck
🔹Builders could spawn 0 amount of Resources
🔹Could not see gifts on a selected villager
🔹 The progress of the villagers prayer is now visible when holding them
🔹UI icon on the trade cart was blank if only asking for resources
🔹 A prayer for a job cannot be for a job they already have
🔹Could lose resource by dropping them on the messenger (if the wrong resource)
🔹Faith would go down on villagers while dead.
🔹Choosing Orcs would trigger an altar click
🔹Setting menu panels would overlap
🔹Call on wildlings tutorial could show on any building.
🔹Duplication of corpses by colliding with graves
🔹 The trade post would break if a camp were bought
🔹Reviving a follower would bug out something that doesn't exist
🔹Fixed some localization panels not scaling properly

Please try all the new stuff and let us know what you think

[h2]UPCOMING[/h2]
Improved enemy camps