# DEMO PATCH #50.6 - World edge and attitude
[h2]Hey everyone [/h2][p]
So, while we're still preparing for the improved combat these are just some quick fixes and tweaks.
Here are the changes for this patch: [/p][h2]NEW,[/h2]
So, while we're still preparing for the improved combat these are just some quick fixes and tweaks.
Here are the changes for this patch: [/p][h2]NEW,[/h2]
- [p] ATTITUDE TRIGGERS - More things will trigger attitude changes for the enemy camps. Like Reviving, throwing resources, healing, etc. [/p]
- [p] COPY SAVE FILE - Added a copy save file button in the settings for easier access. [/p]
- [p] MORE OBJECTIVES - added objectives for buildings that unlock in the skill tree [/p]
- [p] WORLD EDGE - The world is now limited and has a visual edge/end [/p]
- [p]Attitude requirement increases per outpost and camp [/p]
- [p]Attitude requirement text shows current/needed [/p]
- [p]Improved temple state buttons [/p]
- [p]Increased cost of rerolling prayer to 150 [/p]
- [p]made it possible to steal enemy resources [/p]
- [p]Added Altar Upgrade info for devotion [/p]
- [p]Decreased distance to the black fog for the camera [/p]
- [p]enemies only have archers in outposts [/p]
- [p]Attitude changes is shown on the cursor [/p]
- [p]Pressing esc now cancels focus camera [/p]
- [p]Output ritual now cost grass instead of food [/p]
- [p]Increase range for outpost archers [/p]
- [p]Lowered the trade value for acorns [/p]
- [p]Fixed Skill tree line being wrongly connected [/p]
- [p]Fixed population UI overlaying other UI [/p]
- [p]The stats label in the pause menu wasn't translated [/p]
- [p]Temple description was covered by stats [/p]
- [p]Fixed Skill tree return button [/p]
- [p]Fixed buying vassals now show towards the village population percent [/p]
- [p]Enemies didn't reflect in the water [/p]
- [p]Adding characters to a building fast would bug them out. [/p]
- [p]Gatherers could get stuck on items that are in the free area. [/p]
- [p]Enemy attitude increased if you dropped items next to them outside of their territory [/p]
- [p]Temple description is covered by stats [/p]
- [p]Enemies at outpost didnt always defend[/p]