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DEMO PATCH #30 - Finally, Unique characters & stacking

Hey, everyone!


So build 30 is finally here, this means that we revamped most of the game code and are back on track to start adding some bigger stuff.
This took longer than anticipated but it was very much needed. From now on we hope to be able to push some more regular updates again.

For this update, there's still some nice juicy stuff for you.

[h2]NEW[/h2]
  • Unique characters, They now have unique visuals like gender, skin tone, and hair
  • Art for most buildings and objects in the game
  • Workers will now bring their own resource back to the storage.
  • STACKING! items of the same type can now stack if they touch. villagers can also carry these stacks.


[h2]TWEAKS[/h2]
  • Rebalancing of archers, goblins, and spearmen.
  • Carpenters will bring all resources of the same type that are needed
  • Rocks now hold multiple stones instead of one.

## FIXES
  • Fixed a ton of AI issues where they could get stuck in certain tasks.

(there's a lot of stuff that was fixed automatically as we revamped the code so it's hard to list them all)

[h2]UPCOMING[/h2]
We're going to work more on the combat first and later on the god choices and more character depth with faith and needs.
we also want to explore some more stuff with the workplaces like production times.

[h3]Wanna know more about all the specific things we're working on, Join the discord! [/h3]

Thanks a lot for playing!