DEMO PATCH #35 - NEW GAMELOOP AND COMBAT!
[h2]Hey Everyone [/h2]
[h3]So the improved combat is finally here! [/h3]

[h3]NEW[/h3]
š¹ You no longer get attacked every night,
š¹ Barracks are changed and can now be built earlier.
š¹ you can now add and remove characters from the menu when you click on a building.
š¹ Building destruction - buildings now have health and can be destroyed if damaged. Enemies will
target them if there's no villagers nearby
š¹ FAIL STATE. this means that if the altar is destroyed you'll fail and have to restart the game.
š¹ Some more are for level two buildings
š¹ Audio for leveling and collecting faith.
š¹ ENEMY CAMPS: are spread out in the world, and nether you or the villagers can grab resources near
them, if attacked they will attack back.
š¹ Goblin archers, finally some ranged enemies.
š¹ Goblins wont attack you at night, instead they will send out messengers at any time and request
resources, if you don't give them this they will attack.
š¹ NEW BUILDING: Banner - You can assign any villager to the banner, you can toggle the states of the
banner to set the behavior of the ones assigned to it. You can move the banner and the ones
assigned will move to it based on the state. right now there's 2 states,
Passive - will do their normal tasks until the banner mode is changed.
Aggressive - will stay with the banner and attack anything nearby.
(we're going to add another state that is Defensive where they stay with the banner but only
attacks if provoked)
[h3]TWEAKS[/h3]
š¹ Tweaked Leveling speed so it now slower
š¹ Changed a bunch of the costs of buildings and spawn times of items.
š¹ Archers and soldiers are stronger if you upgrade the building.
š¹ Improved the spawning of the environment to guarantee a survivable start.
š¹ Made the in-game questions at the start of the game save your answer so it doesn't show every time.
[h3]FIXED[/h3]
š¹ Archers positioning at the walls are now within range.
š¹ Characters stopped working
[h3]Wanna know more about all the specific things we're working on, Join the discord! [/h3]
Thanks a lot for playing!

[h3]So the improved combat is finally here! [/h3]

[h3]NEW[/h3]
š¹ You no longer get attacked every night,
š¹ Barracks are changed and can now be built earlier.
š¹ you can now add and remove characters from the menu when you click on a building.
š¹ Building destruction - buildings now have health and can be destroyed if damaged. Enemies will
target them if there's no villagers nearby
š¹ FAIL STATE. this means that if the altar is destroyed you'll fail and have to restart the game.
š¹ Some more are for level two buildings
š¹ Audio for leveling and collecting faith.
š¹ ENEMY CAMPS: are spread out in the world, and nether you or the villagers can grab resources near
them, if attacked they will attack back.
š¹ Goblin archers, finally some ranged enemies.
š¹ Goblins wont attack you at night, instead they will send out messengers at any time and request
resources, if you don't give them this they will attack.
š¹ NEW BUILDING: Banner - You can assign any villager to the banner, you can toggle the states of the
banner to set the behavior of the ones assigned to it. You can move the banner and the ones
assigned will move to it based on the state. right now there's 2 states,
Passive - will do their normal tasks until the banner mode is changed.
Aggressive - will stay with the banner and attack anything nearby.
(we're going to add another state that is Defensive where they stay with the banner but only
attacks if provoked)
[h3]TWEAKS[/h3]
š¹ Tweaked Leveling speed so it now slower
š¹ Changed a bunch of the costs of buildings and spawn times of items.
š¹ Archers and soldiers are stronger if you upgrade the building.
š¹ Improved the spawning of the environment to guarantee a survivable start.
š¹ Made the in-game questions at the start of the game save your answer so it doesn't show every time.
[h3]FIXED[/h3]
š¹ Archers positioning at the walls are now within range.
š¹ Characters stopped working
[h3]Wanna know more about all the specific things we're working on, Join the discord! [/h3]
Thanks a lot for playing!
