Update 0.4.0
[p]
[/p][p][/p][p]Hi everyone! This is the changelog of the update that was a week ago![/p][p]But first I want to say that you can play the demo as much as you want, as the save files can be transferred to the main game![/p][p][/p][h3]What's new:[/h3]
- [p]At the request of many players now during the attack and dash you can jump at any time![/p]
- [p]Fixes some places where you can get stuck[/p]
- [p]It is now impossible to attack in a jump immediately after jumping (buffer 0,15s)[/p]
- [p]Fix navigation in pause menu with gamepad[/p]
- [p]Fix water circles in some bodies of water[/p]
- [p]Now borderless mode automatically sets the screen resolution[/p]
- [p]Fix double jumping on the rail[/p]
- [p]Fix character behavior on rails for different amount of fps[/p]
- [p]Player behavior on rails is now more responsive[/p]
- [p]Removed the jump buffer after a normal hit[/p]
- [p]Made new collisions of wall and floor models[/p]
- [p]Boar now doesn't deal damage if the player attacks it up close[/p]
- [p]Fixed no vision activation if you skip a cutscene after a boss[/p]
- [p]Fixed not removing eye effect from boss during its death[/p]
- [p]Fixed no corpse after boss death[/p]
- [p]Fixed grass appearing on some slopes[/p]
- [p]Fixes to Landscape material[/p]
- [p]Added more floor and wall textures for visual variety[/p]
- [p]Level 0 (Can be playable even on current save)[/p]
- [p]Store[/p]
- [p]Pets[/p]
- [p]More secrets at level 1[/p]
- [p]More hats[/p]
- [p]Upgrades for the hub location[/p]
- [p]Map[/p]
- [p]Different hints during the game[/p]
- [p]Different UX and UI improvements[/p]
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