1. Bulwark Evolution: Falconeer Chronicles
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  3. New balancing update

New balancing update

Hi everyone,

here's a new update focusing on balancing this time. This one is based on more user feedback. The goal is to keep a fast and grind free style of game , yet provide a bit more challenge when you get into the war and strategical elements. And for instance you can now unlock a factions wonder if you conquer or destroy them.. Kinda fun reward

This all requires a good bit of testing and feedback so will remain in beta for some time.

More to come.

  • Vassalization can only occur if more than 50%of the faction's population has been conquered (with bigger settlements counting heavier than small ones).
  • Vassalized factions will unlock the wonder quest for that faction.
  • Fully destroying a faction will unlock the wonder quest for that faction
  • vassalized factions won't ever send out their leader
  • destroyed factions won't ever send out their leader
  • boosted the survivability of other faction's defending units (buffed health equal to highest xp player units)
  • increased the distance you cannot build near other factions settlements somewhat.
  • Murenal hitpoints increased
  • Skullship hitpoints increased
  • Manta hitpoints increased
  • Hammerhead hitpoints increased
  • Piranha hitpoints increased
  • Increased War waves being spawned in size when your population is larger than 3000
  • Increased War waves being spawned in size when your population is larger than 5000
  • Increased War waves being spawned in size when your population is larger than 1500
  • capital ships in your fleet shout have more vertical spacing , so less bumping in together