Now live Update includes auto wall/walkway building and MMB mouse orbit and mor
[h2]Auto walkway/wall building when you spawn a basic tower on the ground[/h2]
So I think one confusing aspect as reported is that you build a single tower on the ground and then what?
So I've added (this was suggested multiple times) an auto walkway that gets build when you build a tower. This is quite an experimental bit of code, so there might be strangeness. hence it's being tested out on Discord first.
[h2]Secondly mouse orbit on MMB[/h2]
Much has been said on what gets mapped to the WASD , in the end Bulwark is a game where you orbit the camera a lot. The camera is always fixed to a tower or your surveyor (later fleet of units).
But you can orbit/look around with the WASD. This I agree is unconventional.
One suggestion has been to add a regular MMB orbit mechanic, so WASD becomes a moot point as you won't ever have to use it (unless you prefer it). Hopefully saving some confusion and frustration.
The orbit on MMB cannot work in conjunction with edge scrolling, so I've renamed that mouse camera turning in the controller settings. and you can set it to orbit now. (it is the default for new users, so I can see if it helps).
For those wanting a free camera, once you see how the new tower/walkway construction works you will notice it's a different mechanic and quite fun in its own right. Fixing the camera to the tower there makes total sense I hope. And because I want the same mechanics in the air as on the ground, that means another reason why there cannot be a free camera when flying around.
Just to reiterate there is no limited map , it's 10 km square open world you need to explore. So edge scrolling or just flying through that would not be as great as say in a more conventional builder or colony sim.
[h2]Added some fun things[/h2]
- added mouse orbit on MMB not the default (kept that to edge scrolling) change it in the controller screen
- added auto connect, walkways on new towers are automatically built and connected.
- fixed some things in the imperial outpost/citadel
- fixed some collision issue with the freehouse big platform foundations
- changed some texts
- As a nice parting gif, you can now set your faction color in the setting, vehicle trim and flags will be set to it.
Enjoy and reboot steam to force the update!