1. Bulwark Evolution: Falconeer Chronicles
  2. News
  3. Patchnotes and new content

Patchnotes and new content

Update


I don't want to spam everybody's hubs with too many updates , so here's a collated overview of what got added since the last of these.

[h2]new content[/h2]
  • added pirate commander
  • added pirate commander tower props
  • added missing freehouse commander tower props
  • made some of the free build locations more interesting
  • made the tutorial location more interesting and spread out



[h2]Fixes and improvements[/h2]
  • changed speed of skyway construction
  • closing the captain selector doesn't pause the advisor portrait animation
  • made the outpost drop icon no-transparent to contrast better
  • reduced fog in the maw, brought back eerie green mist in maw
  • removed annoying accidental floor switch when building balconies or foundations
  • dropping an outpost switches you to groundmode always, (resource extractors and harbors do not)
  • fixed annoying misclicks on random events and ships
  • changed tutoriual area to be more epic quicker
  • made stone extractor slightly bigger
  • can only demolish objects on one tower per "hold", so no autoskipping thru your entire settlement (prevent accidental destruction)
  • added more advisor feedback on what you need missing resources for (upgrading or building)
  • removed the "this is to steep" advisor warning when it wasn't the case
  • prevented refugees from spawning on top of the resources
  • fixed a bug in the resource economy system when you removed all outposts
  • reduced the frequency of "a ship has entered your waters" notification


As always bugs may happen!