Lazy update
I did a number of smaller updates the last 3 days, but didn't do a changelist. So here it is.
Small changes tho they do quite improve the overal consistency of the control experience. Basically reduce jank and take away a few blocking annoyences, (especially on mouse).
as always let me know if i broke something;)
- removed the dx12 option as it was giving consistent issues on AMD hardware.
- made freehouse citadels a little higher
- prevented freehouse foundations from sinking into the mountains better
- made a new dynamic music system prototype for Benedict (with new music)
- made the red/blue coloring of the buildine more consistent
- you can build towers (tho not auto-walkways) from harbors
- fixed the mouse stuck to a section of the screen error in the map
- removed even more of the mouse jitters when in air mode
- made map roll overs more consistent
- fixed mouse locking over the horizon or sometimes when orbiting the camera
Small changes tho they do quite improve the overal consistency of the control experience. Basically reduce jank and take away a few blocking annoyences, (especially on mouse).
as always let me know if i broke something;)