1. Bulwark Evolution: Falconeer Chronicles
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Bulwark Evolution: Falconeer Chronicles News

finally fixed the untargetable small airships

-warbirds and fast fighters will now when a target has no more subtargets or turrets , attack the main hull, instead of ignoring an airship that has been stripped but is still alive.
-The Naval Command Harbor AND Crabton remain on the map after you die, so you can attack it in waves.

-twitchfix

-fixed the twitch avatar potrait being invisible

tuesday hotfix

all surface ships hulls made twice as many hp
increased the amount of birds the Freehouse Stabler and Mongress Mercenaries can have to 20 and 18 . this so free house can attempt to survive in total conquest
reduced consumption of command towers with a commander to a fixed 2 workers , instead of related to height, was confusing

paper turrets fixed

the giant naval batteries on your flagship have an hitpoint increase from 100 to 300. As to not make them feel like made of paper ;)

Also some spelling errors were fixed

hotfixing

  • prevented the tutorial from getting stuck on the command tower
  • added the missing gun model to the hammerhead
  • reduced health on weaver, but added rocket volley to its arsenal, cuz it was a bit shit in air2 air
  • fixed some of the bannerless and command tower foundations/balconies to look better when used way up in the air (better undersides)
  • fixed little flags
  • fixed warbird imperial stabler flags
  • fixed the warbirds spawning at the same time (the 3 free ones)