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Bulwark Evolution: Falconeer Chronicles News

The Bulwark: Falconeer Chronicles | Gameplay Reveal Trailer

Hey everybody,

We thought we would show you more with Tomas Sala the games solo dev guiding you through the Bulwark: Falconeer Chronicles Free Build Gameplay Reveal Trailer:
[previewyoutube][/previewyoutube]

Bulwark: Falconeer Chronicles is a chilled base builder, players can explore an unforgiving environment, manage the flow of resources as you help to breathe life into the land and provide asylum to those lost. Meet and hire commanders and specialists that unlock new building options, units and stories. Bulwark: Falconeer Chronicles requires a novel approach to building, something that isn’t about clicking over a screen but focusing on the world itself. In this sense the game is one of experimental gameplay and controls, supported by a world and settlement that comes alive before your eyes.

Wishlist and play the evolving demo now:
https://store.steampowered.com/app/290100/Bulwark_Falconeer_Chronicles/

Development Update

[h3]Hi everyone,[/h3]

As you might have heard the MIX event got cancelled so my time in LA was ultimately not as good as I'd have liked, and it took me away from delivering updates.

But in that regard I have a reasonably usefull update that focuses on removing some of the jitters and stutters.

[h3] Here's the Changelist.[/h3]

-added a imperial surveyor for the full version (only available for closed testers and press)
-hid the cursor better when dropping buildings from your surveyor
-fixed that you start with an empty savegame
-made map icons lightblue again not faction trim color
-hiccup reduction on harbors seeking routes
-hiccup reduction on loading encounters
-hiccup reduction on cursor
-reduced the amount of faction dominance messages, a repetition bug there, hope it's fixed (annoying!)

[h3]Before I left for LA last week I released an undocumented update [/h3]
-fixed some bugs in the campaign screen
-made the shallows a bit smaller so ships have more space to sail and harbour connections easier to make.

That's it for this week, with several marketing milestons incoming things are about to heat up and I won't be able to deliver the big content updates for a few weeks and will be mostly busy reading feedback and doing QoL updates.

Please report if I broke anything with this update;)
Cheers,
Tomas

Tomas Sala Interview

Bulwark: Falconeer Chronicles solo creator Tomas Sala talked to Eurogamer's Christian Donlan bout the creative process of being a solo developer and The Bulwark Evolving Demo.

"The game Sala's Building isn't just a very different genre to The Falconeer. It's a very different way of putting a game out into the world. That's very much on purpose. Rather than aiming for a distant release date, Sala's already put Bulwark up on Steam in the form of what he calls an 'Evolving demo'. It's free to play. It changes over time. Sala adds and subtracts and can explore feedback."

Eurogamer said "When you were on the ground you hopped from one building to the next rather than simply shifting the camera. If you ask me, this is genius: it feels like progress is tactile like you're clawing your way towards having an outpost in an inhospitable world."

Read more of the article here

Wishlist and unlock your creativity with the evolving demo now:
https://store.steampowered.com/app/290100/Bulwark_Falconeer_Chronicles/

A bug in the resource system was fixed

The resource system would stop working , popping in and out or not showing workers. now fixed

Bulwark Heads to LA

Tomas Sala is taking the Bulwark: Falconeer Chronicles evolving demo to the City of Angels and you can go hands-on with it as part of The Mix Guerrilla Collective 2023.

Bulwark: Falconeer Chronicles is a new city-building game set in the oceanic world of The Great Ursee, by BAFTA-nominated developer Tomas Sala. Design, develop and defend your Bulwark, manage resources and make choices to create unique fortress settlements in a world reeling from a cataclysmic war.



Bulwark: Falconeer Chronicles is about Tomas’s love for creating and kitbashing fortresses and settlements and it aims to bring that joy back to gamers. In the game, players will create their own fortified settlements within the haunting landscapes of The Great Ursee, the world of The Falconeer.



The core gameplay is squarely focused on wildly building across the rocky cliffs and crags of the world. Light resource management, combat and story elements bring your creation to life, whilst giving a voice to its inhabitants and allowing you to expand with exotic new build options.

Let your creativity run wild as you become the creator of your own Bulwark.

If you can't make it to LA and want to try the Bulwark: Falconeer Chronicles evolving demo. We have you covered.

Build your Bulwark here:
https://store.steampowered.com/app/290100/Bulwark_Falconeer_Chronicles/

You can also go hands-on with fast-paced combat in a brand-new Gori: Cuddly Carnage Demo, Los Angeles Onsite Showcase on June 8th

Take a look at the brand-new Gori: Cuddly Carnage trailer, a foul-mouthed third-person hack N slash action adventure.

[previewyoutube]https://youtu.be/vRXfq-04g5k[/previewyoutube]

John from Angry Demon Studios guides you through Gori: Cuddly Carnages cast of characters, enemies and weapons. Download the demo to play June 8th until the 11th.

Whiskerlist and play the demo below:
https://store.steampowered.com/app/1299690/Gori_Cuddly_Carnage/

Wired Productions also have The Last Worker and Hotel Architect taking part in the event, so make sure to check them out!

https://store.steampowered.com/app/1579280/The_Last_Worker/

https://store.steampowered.com/app/1602000/Hotel_Architect/

Check out the rest of The Mix Gorilla collective.