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Bulwark Evolution: Falconeer Chronicles News

The Builderfest demo is live!

[h3]Hi everyone,[/h3]

As you can see the demo is now available. this is an unlimited version of the pre-alpha version. You can play thru the tutorial and beyond as random encounters are spawned after the tutorial. You can fly anywhere in the open world,. tho the area beyond the tutorial zone isn't filled up with content yet. You can still try to establish colonies in all the cool places of the Ursee.

The demo also has a freebuild mode, which is a mode in which there are no constraints and you can build regardless of resources, a sort of experimental freeform mode. It has little guidance and the tutorial is a good place to start, but if you feel that itch to explore and experiment without guidance, freebuild is the mode for you!


[h3]Updates[/h3]
I actually put the demo online Sunday and have been working on an update based on the first feedback. That updated version is now available(monday).

Most notably it improves control settings for mouse with separate axis for edge turning and inversion. It also explains better that the Surveyor isn't a direct control vehicle, it will fly towards your cursor location when you command it to. But you do not steer it directly. I added a little beacon to make this more intuitive.

good examples of feedback being digested and turned into an update ;) Which is exactly the point of this demo.

As you might know or not, this is a mostly solo developed game, so for me this is going to be an overwhelming week, but I am trying to respond to everyone personally. If you have an issue or feedback please provide as much information as possible, especially for a tech support question , if you have feedback please be civil and try to write it in a constructive manner. This literally helps me get thru items faster.


I am super stoked to hear all the feedback and hopefully see some cool creations by you all.
don't be afraid to ask questions, here or on discord

https://discord.com/invite/falconeer

Cheers,
Tomas Sala

A Demo is coming

A demo!

In the new year I want as many gamers to try out Bulwark, so I've decided to start with Base Builder Fest.
A free demo will be available during the entire fest. (and probably a bit ahead).

Officially I am declaring this a pre-alpha demo as development is still ongoing. But I've taken time to prepare a voiced tutorial and as much guidance as i can, and I hope players will find a polished experience.

Unlimited

The content in the demo is unlimited , there are no timers or limitations to what you can build, though only 1 starting scenario is unlocked. You can still fly around the wider Ursee, though it isn't fully developed out yet, but you can build traderoutes and start a colonoy wherever you want. There are some pretty epic spots on the Ursee.

Tutorial

But it's best to start with the tutorial, which will explain the building system and mechanics such as traderoutes, after the tutorial you can keep building and random encounters will be spawned and captains will sail up to your harbours to offer their services.

Freebuild

Freebuild mode is also available in the demo, here there are no story elements, no resources , just unlimited building anywhere you want.

[Friends and Enemies]

The demo contains just about all the content I've developed so far for Bulwark, but with quite a bit of development to go it is still pre-alpha and content incomplete.. The main feature that will be added is the ability to make friends and enemies across the Ursee, this more strategical layer isn't available in the demo as it is under development.

Discord

In general this demo is there for people to get introduced to the freeform building and open world building concept and provide feedback to me so I can improve the game. If you find bugs or have questions please join the discord and the conversation there :https://discord.com/invite/falconeer


In general have fun and remember this is just a sampling of what's to come.

Cheers,
Tomas Sala

Merry Holidays from the Ursee!

The last development update for this year likely. I'll keep it small because well it's Christmas and my birthday is on boxing day (turning 46, sigh) and the week after Christmas me and the family are taking a small holiday ;)

So down to business, with the addition of the event system I've been able to add new ways to unlock new buildings such
Including gaining new outposts that can grow into citadels. Which in turn has pushed me to increase the variety of citadels that can spawn.
Which in turn is leading some quit spectacular new vistas

Here's a video of some of that in action, it's not really focused, just me fooling around with the settlement. But should prove insightful and also shows some of the advances to the portraits, AO and other reasonably subtle FX work:
[previewyoutube][/previewyoutube]


[h2]And to close here's some crazy results form the Discord community:[/h2]
[h2](Discord Link)[/h2]

Someone managed to get it to work on Proton, and run it smoothly as well on a Deck!.


Here a user has gone stratospheric over a couple of days and stacked towers and foundations into an extreme creation that hit over 50 million triangles in view! GPU melting stuff! Well worth a zoom!




That is all for now, don't forget to follow the game here on Steam, wishlist and so forth, all that support is appreciated and allows me to work on the game and take the time to cook this up properly. It's also super motivating to hear back from all of you!

[h3]Anyways, keep safe and see you in '23 [/h3]

Showing of some user creations from the testers on Discord

A small group of users have been testing a very pre-alpha version to provide some early feedback, I thought it would be cool to share some of their early creations so far.

There is no consistent beta or testing going on, but if you want to be first in line to join any ad-hoc testing, consider joining the discord:
https://discord.com/invite/falconeer

Here's a smattering of cool creations.


As you may notice there are quite a few locations from The Falconeer in there. I've left the open world fully traversal for the testers, even though there is no game specific content there. There are some left over defenses tho and a fun activity seems to be to fly over to an old settlement take out its guns and smack down an outpost on top and start building.

This is a fun avenue for me to explore with some content that rewards that kind of behavior. Before testing I had intended to confine the player to specially prepared areas with resources and challenges, but having the old open world to explore seems to allow for entirely novel 'building' adventures, so why not.

One of the fun outcomes of early testing.

At the moment the testing group is single digits, but they are all discord members that were interacting before and part of the conversation and that's the group I will be 'farming' for future testers

So if you want to get some early sneak peaks and possibly even join in , join the discord!
https://discord.com/invite/falconeer

[h2]Development Update[/h2]
This months development update is a little late with coming, lots of work got done with random and combat encounters being added, Free-house and imperial outposts now a thing in the world and quite a bit more. But I'm taking a small break after Christmas and hope to get as much dev-work in as possible before year's end.

I do regularly twitter updates and new art on https://twitter.com/falconeerdev if you really need your short term fix.

Will try to do a big update , but no guarantees.

[h2]Falconeer VR[/h2]
In related news I made a VR update for the Falconeer which is now available for free and the game itself is super cheap (like 8 bucks!) on steam right now. It's an old fashioned air combat "stick flyer"and if that appeals to you it provides a great intro into the universe of the Ursee and Bulwark .
https://store.steampowered.com/app/1135260/The_Falconeer/

Have a safe december, Cheers!
Tomas

The Falconeer Lands on Steam VR

Experience The Falconeer through a whole new perspective with VR available now in a free Steam Update!

Soar through the skies aboard a majestic warbird, engage in epic aerial dogfights, and take on the role of ‘Falconeer’, a powerful airborne warrior traversing a vast world torn apart by generations of poisonous decisions and dissent.

We are proud to announce the surprise release of a free VR update, on Steam, for the award-winning, The Falconeer, alongside a brand-new trailer. For new players, The Falconeer is also currently available for a staggering 60% discount on Steam.  

Unveiled in a captivating surprise trailer, The Falconeer in VR expands the boundaries of the Great Ursee offering fully immersive views of the oceanic world in 3D VR. Soar through the skies aboard a majestic warbird, engage in epic aerial dogfights, and take on the role of ‘Falconeer’, a powerful airborne warrior traversing a vast world torn apart by generations of poisonous decisions and dissent, through a new and unique perspective.

Watch The Falconeer VR Reveal Trailer:

[previewyoutube][/previewyoutube]

The Falconeer VR is available for PC VR today via Steam with a 60% discount! 

https://store.steampowered.com/app/1135260/The_Falconeer/

For more information, visit TheFalconeer.com, chat on Twitter or join the Official Discord

Also from Tomas Sala & Wired Productions, Bulwark: Falconeer Chronicles is a stand-alone city builder set in the same expansive universe as The Falconeer. Featuring limitless building, freedom and creativity, Bulwark: Falconeer Chronicles encourages players to become the creator of their very own Bulwark, a fortress against the endless Ursee and its fierce inhabitants.

Wishlist here:

https://store.steampowered.com/app/290100/Bulwark_Falconeer_Chronicles/