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  3. Map Patch!

Map Patch!

  • Increased maximum Tank Block based on Gnome Damage
  • Removed old Unarmed code from Space bar
  • Fixed some obscure clipping errors. Large rocks were about 1" smaller than their collider.
  • Added a map screen. Not currently functional.
  • Removed a number of developer cheats that people flagged as bugs
  • Added a map screen! Use WSDA, Space and QE to navigate it for now. Be aware the current Level Select menu is now obsolete and can be ignored. I realise this was an Early Access goal, but I decided to forgo sleep and get it in early.
  • Map visuals are PLACEHOLDER and will be iterated and polished over the next few days.