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  3. Polish and Speed and Balance - oh my

Polish and Speed and Balance - oh my

  • Added data-driven player colours
  • Added XP-bonus drops from Bosses. First player to grab 'em gets the boost!
  • Further work on per-mob healthbars and text placement.
  • Tweaked fog and atmospherics in most places in the game.
  • Added indicators when Healers are ready to heal
  • Added indicators when Mages are ready to Rejuv
  • Mages will now Rejuv other players if their owner is full on mana.
  • Hooked up a new shader system for animated glass smoke
  • Hooked up the start of the Speech system.
  • Implemented some Voldarr lines, by special guest, Ricky Berwick.