1. Steve's Warehouse: Physics. Roguelike. Chaos.
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  3. Demo Update: Save, New bosses, New visuals and more

Demo Update: Save, New bosses, New visuals and more

Hi Steve,

This update has many changes, but first and foremost:

Save system

The location of the save has been changed from :
C:\Users\[YOURUSERNAME]\AppData\Local\UntitledSuikaLike
to
C:\Users\[YOURUSERNAME]\AppData\Local\StevesWarehouse

This change was made to leave behind the temporary project name. You will have to move all files from one folder to the other manually.
Also, you can now play with different Steam accounts on the same computer and each player will have their save independently.

If you need help regarding this update, please contact us directly on the forum or Discord.


[h2]Visual changes[/h2]
With this update, nearly all content from the demo is in a "close-to-finish" state, with this update, the heart, the ship, the wheel and the storage have new visuals!

The object now floats below the ship when played!
To celebrate all those changes, the game has a new trailer!

[previewyoutube][/previewyoutube]


[h2]New bosses[/h2]
Each arena now has its bosses! You can now discover in the demo the boss for the Tutorial and the Mountain Arena

[h2]Demo page[/h2]
Today, we also release our Demo Steam page! If you liked the demo and would like to recommend it you can now do it directly on Steam:
Steve's Warehouse Demo Page

[h2]Other changes[/h2]
  • You start now the game with 3 golds
  • All storage is a tiny bit bigger
  • The game now has a visual pause button
  • You can now take Steam screenshots with F12
  • The first time you launch the game, the game will select your language depending on your Steam language, then you can override it by changing it in the settings
  • 3 Aspect ratios are now available in the settings
  • A fullscreen and borderless fullscreen are now available
  • The noise visual effect is now below the objects
  • The cost of items disappears when an object is bought
  • Diverse UI improvements


[h2]Bug fixes[/h2]
  • If you have no object on your deck at the end of a round the game will not crash anymore but you will have a new surprise
  • Generate passive will trigger instantly storages to generate if the conditions are met
  • The shop objects no longer disappear when restarting a game from the pause menu
  • The main menu no longer flickers when clicking on a new game