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đź§™ EA UPDATE 9 - DARK DEVOTION



Our ninth early access update called Dark Devotion is now available! Check out the highlights below, or scroll to the bottom for the patch notes.

[h3]🌚Dark Element🌚[/h3]

We’re very excited to share this fifth element! You can now infuse your Spells with this Dark new element, which will allow you to corrupt enemies so they turn to your side. Oh, and you can also combine this element with the others, creating many new combos.

[h3]🌱Another Wizard🌱[/h3]

The Spell Brigade adds yet another Wizard! Bryony is a potion specialist/herb enthusiast, who is also half plant. Her signature Spell is called Vengeful Sprout, which grows giant plants that attack any enemy within range.

[h3]đź’€3 new Enemiesđź’€[/h3]

We have added a new enemy to each of the 3 Realms. The Verdant Meadows are being patrolled by hordes of ravenous Stampeders, the Frozen Ancients are being stalked by the eerie Frostroot and the Pyrestorm Pit is now home to many flocks of migrating Swarmlings.

[h3]📜5 new Relics📜[/h3]

Finally, we have added 5 brand new Relics, and we have also rebalanced/reworked some old ones. Each new Relic can be unlocked by completing the right Quest.

All this and many more fixes and improvements you can find in the patch notes below!

[h2]PATCH NOTES - VERSION 0.9.0.3352 (16-04-25)[/h2]
[h3]✨NEW✨[/h3]
đź§™ A new Wizard: Bryony
🌱 A new Spell: Vengeful Sprout
đź‘• 2 new Outfits: Thorn Witch Bryony & Magma Root Bryony
🌑 A new Element: Dark
đź’€ 3 new Enemies: Stampeder, Frostroot & Swarmling
📜 5 new Relics: Attunement, Vital Strike, Elixir Permanence, Mana Siphon & Humble Ascension
🎖️ 9 new Quests

[h3]📜RELIC REWORKS📜[/h3]
The following Relics have been reworked/rebalanced:
âś… Blood Speed: The less Health you have, the more your Move Speed increases (Max 21%)
✅ Joined Protection → Bulwark
âś… Hard Lessons: The less Health you have, the more your XP Gain increases (Max 30%).
✅ Go-Getter’s Grace: Your Revive Speed is increased by 50% for every Objective completed.
âś… Power of Friendship: The closer your teammates, the more Damage you deal (Max 15% per teammate).
âś… Evasion Mend: Every time you Dodge, you heal back 25% of the Damage dodged.
✅ Pacification → Steady Hand: Your Critical Chance is increased by 12% while standing still.
âś… Healthy Growth: You regain 10% of your Max HP every time you Level Up.
🤝 Sudden Revival: Your Revive Speed is increased by 50% for every teammate you revive (or revived).
🤝 Fist of Support: Your Damage is increased by 10% for every teammate you revive (or revived).
🤝 Bountiful Quests: Your Armor is increased by 10 for every Objective completed.
🤝 Savior Focus: Your Critical Damage is increased by 25% for every teammate you revive (or revived).
✅ Alchemic Pull → Alchemic Overload: Your Elemental Damage is increased by 5% every time you infuse a Spell.
✅ Also updated the Quest unlocking Alchemic Overload so the challenge fits better with the Relic’s effect.
âś… Relic icons have been updated to better match their new effects.

[h3]🕹️GAMEPLAY IMPROVEMENTS🕹️[/h3]
đź’° Introducing Special Contracts: less-played Wizards will receive a Gold bonus on the next run.
🤝 Completing Objectives will now offer Rare, Epic or Legendary Upgrades (no Commons) if no more Augmentations are available.
✅ Adjusted the behavior of the Magnet so it works better with Bryony’s Wizard Traits.

[h3]🎨VISUAL IMPROVEMENTS🎨[/h3]
âś… Added status effect visualizers to enemies for Acid, Frostbite (Acid + Ice) and Blight (Acid + Dark).
✅ Added a despawn effect to the Spitter’s projectiles.
âś… Updated most of the Quest icons.
âś… Updated some of the Spell icons.
âś… Improved the readability and feedback of the Matchmaking toggle in the Lobby.
âś… Improved general consistency of UI feedback in the Lobby.
✅ Updated the Saving Icon so it doesn’t overlap with the Ready button in the Lobby.
âś… Fixed a visual issue where the version number and update countdown would overlap in the Start Menu.

[h3]⚖️BALANCING⚖️[/h3]
âś… Added a 15% Cooldown reduction to the rotating Augmentation for the Rune Burst.
âś… Increased the Max Health for all enemies by 5%.
âś… Raised the difficulty in Endless Mode. Starting from Cycle 2, enemy HP and Damage are increased significantly.

[h3]⚙️STABILITY & BUGFIXES⚙️[/h3]
âś… Fixed a bug where the Aurora Wings Spell healed their caster in multiplayer.
🤝 Fixed a bug where Kavin sometimes gained too much XP from taking Damage.
🤝 Fixed a bug where if a player died after killing Sol’phish, they would sometimes get stuck in the Level Up Menu with no choices.
🤝 Fixed a bug where dead players could be healed.
🤝 Fixed a bug where a player would be offered duplicate Augmentation choices when there were no more Augmentations available.
🤝 Fixed a bug where, with friendly fire disabled, Fire Spells with a Healing Augmentation would not properly heal teammates.
âś… Fixed a bug where enemies sometimes would not drop any XP orbs if they were killed too quickly.
âś… Fixed a bug where despawning enemies could still be damaged.
âś… Fixed a visual bug where Reginald did not appear frozen.
âś… Fixed a bug where switching between mouse and controller input did not work as expected.
âś… Fixed a bug where the Aurora Wings Spell would not spawn any birds.
🤝 Fixed a visual bug where the Quest reward popup in the Game Over menu would sometimes appear empty and non-interactable.
🤝 Fixed a bug where a player’s health would inaccurately be shown as 0.
✅ Fixed a bug where one of the Star Mage’s Wizard Traits would unfairly count towards a Quest’s progress.
🤝 Added the ability to navigate through the Wizard Menu with a controller’s right stick.
âś… Fixed a visual bug where Quest Completion notifications would not show in the Pause Menu or Loading Screen.
🤝 Fixed a bug where if all players died, they could not get revived even though they still had some revives left.

🤝 = changes inspired by community feedback

Have fun with the new content! Update 10 will be out on May 21st. You can check out our roadmap to see what we’re working on next.

BOLT BLASTER OUT