Patch notes for version 0.1.1.2
- Updated the Hypervenolate map, adjusted the layout a bit
- The moving laser on Hypervenolate no longer resets the ball
- Changed the ball reset and overtime voiceline to female
- Fixed some hit detection around the score area model
- Fixed some typos in the skill description of Tag
- Fixed Rocket Fists appearing wrong in the main menu on older characters
- Adjusted the run animation in lobby
- Various announcer fixes
- Fixed some material issues with Glasses
- Fixed an issue that caused the character to rotate during walljump
- Added sounds and effects to lasers
- Added a special sound when falling down to death
- Added wind effect to Skyline Station. This is experimental for now, if it works correctly, we will add it to more maps
- Fixed a bug where changing loadout would sometimes change it on the wrong character
- Fixed an issue where a lot of items expiring together would sometimes leave expired items on the character
- Adjusted the icons appearing on character selection screen
- Fixed some issues with the tutorial
- Fixed some shadow issues on Rooftop
- Fixed some alignment issues with "Respawning in..." and "Invulnerable for..." texts
- Added 3 new hairstyles
- Added Checkered Skirt, and Cami top clothes
- Added and adjusted emotes: high five, point, shrug, hug
[h2]Skill and weapon changes[/h2]
- Power Katana
- Time to fully charge up dash attack reduced from 1.25s to 1.00s
- If the dash attack was not fully charged, but over 50%, it will now cause pain animation, and push back
- Time to fully charge up dash attack reduced from 1.25s to 1.00s
- Rocket Fists
- Fixed an issue where using special attack would sometimes stuck on landing
- Fixed an issue where using special attack would sometimes stuck on landing
- (Experimental) Shield (weapon)
- Jump attack damage reduced from 60 to 40
- Light attack damage reduced from 40 to 20
- Adjusted the speed of the light combo
- Fixed heavy attack not hitting sometimes
- Jump attack damage reduced from 60 to 40
- (Experimental) Heal grenade
- Removed the ability to heal self, healing others now heal the user with 50% efficiency
- Cooldown reduced from 12s to 8s
- Effect range increased from 3m to 4.5m
- Removed the ability to heal self, healing others now heal the user with 50% efficiency