1. Foobar Zero Playtest
  2. News
  3. Patch notes for version 0.1.1.2

Patch notes for version 0.1.1.2

  • Updated the Hypervenolate map, adjusted the layout a bit
  • The moving laser on Hypervenolate no longer resets the ball
  • Changed the ball reset and overtime voiceline to female
  • Fixed some hit detection around the score area model
  • Fixed some typos in the skill description of Tag
  • Fixed Rocket Fists appearing wrong in the main menu on older characters
  • Adjusted the run animation in lobby
  • Various announcer fixes
  • Fixed some material issues with Glasses
  • Fixed an issue that caused the character to rotate during walljump
  • Added sounds and effects to lasers
  • Added a special sound when falling down to death
  • Added wind effect to Skyline Station. This is experimental for now, if it works correctly, we will add it to more maps
  • Fixed a bug where changing loadout would sometimes change it on the wrong character
  • Fixed an issue where a lot of items expiring together would sometimes leave expired items on the character
  • Adjusted the icons appearing on character selection screen
  • Fixed some issues with the tutorial
  • Fixed some shadow issues on Rooftop
  • Fixed some alignment issues with "Respawning in..." and "Invulnerable for..." texts
  • Added 3 new hairstyles
  • Added Checkered Skirt, and Cami top clothes
  • Added and adjusted emotes: high five, point, shrug, hug


[h2]Skill and weapon changes[/h2]
  • Power Katana
    • Time to fully charge up dash attack reduced from 1.25s to 1.00s
    • If the dash attack was not fully charged, but over 50%, it will now cause pain animation, and push back
  • Rocket Fists

    • Fixed an issue where using special attack would sometimes stuck on landing
  • (Experimental) Shield (weapon)
    • Jump attack damage reduced from 60 to 40
    • Light attack damage reduced from 40 to 20
    • Adjusted the speed of the light combo
    • Fixed heavy attack not hitting sometimes
  • (Experimental) Heal grenade
    • Removed the ability to heal self, healing others now heal the user with 50% efficiency
    • Cooldown reduced from 12s to 8s
    • Effect range increased from 3m to 4.5m