Patch notes for version 0.1.0.6
Crossways update
- Added more covers to the long way
- Added glass floor after the stairs on medium way, this way the attackers will be able to see, if anyone is about to jump on them
- The breakable floor piece near the TD point is no longer accessable from below
New feature: Training room
We have upgraded and improved the Training room!
- Added a new panel, which lets you change weapons and skills, without going back to main menu.
- Added some dummies to the target practice area, so you can test grenades and other skills
- Added a side room, where are some dummies for you to try:
- Dummies with 100 and 150 hp, which are the general HP values of players
- An unkillable dummy, which shows the damage you do in a set period
- Added a Turret shooting an ally dummy. You should be able to shield and heal that ally dummy.
- Added 2 patrolling dummies
- Dummies with 100 and 150 hp, which are the general HP values of players
- As a side-effect, training room is no longer playable in co-op
We aim to improve the map and it's features in the feature. We eventually want this feature to replace the "Try out" mini-tutorial system, instead choosing weapons and skills on this map will show instructions on how to use those items, and let's you test them out.
General changes
- Purple Energy Blade skin had wrong texture
- Level up reward no longer gives base weapon
- Fixed Tornado bullet not going through some barriers
- Removed the mention of Backdrop from the description of Power Katana
- Redesigned the way you start tutorial and training room
- Region is now automatically calculated from the data received from Steam, instead of a manual combo-box
- Camera orientation is now preserved during respawns. It is not reserved between matches
- Bind has been reworked to have charges instead of SP cost. This way you can still use it, if you hold the ball. On spawn, it starts with 3 charge, and if you hit an enemy, it consumes all the charges
- Added holograms on tutorial that shows how walljumps should be executed
- Reduced the damage dealt by charger enemies in tutorial
- Reduced the numbers of Exploding bots in tutorial
- Fixed a bug which made the player be invulnerable during tutorial
- Updated the game over screen. This is still a WIP
- Updated the login screen to automatically login the player with Steam.
- Due to login screen changes, linking your legacy account is moved to options.
- If the steam lobby somehow dies during a match, the host now auto-recreates them, ensuring that future players can join again.