Patch notes for version 0.1.0.7
Version 0.1.0.7
- Removed the scoreboard. You can still check the scores by pressing TAB during the end screen.
- Added a new Title system, which will show interesting stats about every player in team.
- Actual titles may be changed in the future, feedback is appreciated
[h2]Implemented a challenge system[/h2]- You will receive 3 challenges every day
- Completing a challenge will net you 3.000 XP. One level up after level 15 is 10.000 XP, so completing all of them will give you 90% of the needed XP to level up.
- Actual mission tasks are subject to change, feedback is appreciated
- You will receive 3 challenges every day
- Assist in TD is more forgiving now. Previously, if an enemy picked up the ball after our ally dropped it, it cleared all the assist history. It will now remember for a set duration.
- Human ear is no longer in shop and reward. Since it's the default, there is no point buying it.
- Redesigned the first room of the tutorial, making it less forgiving. The goal is to remove the frustration of having to restart all the tasks after one failed jump, while still teaching how to execute them properly.
- After getting disconnected from the game, there will be now a popup window, showing the reason ( e.g. You've been kicked from the room)
- After interrupting a dodge with a jump, you can now execute a jump attack again
- Adjusted the press and hold input for melee weapons, it should be now easier to do a dodge heavy attack (e.g. with Energy Blade), instead of a jump attack
- You can walljump again, if you dodge after falling down
- Removed the Coop tab from Editing Room panel, since it was empty
- Finally fixed (hopefully) the end screen issue, where the hexagonal background sometimes faded incorrectly
- Changed the notification text for when you score in TD to "Touchdown" instead of "Your team scored"
- Fixed the end screen camera on Crossways
- Added spawn protection to Crossways
[h2]Redesigned the Game End Screen[/h2]