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“VIractal: World of Viractalia” v0.1.2 Patch Notes

[p]VIractal v0.1.2 Update![/p][p]Tempo improvements & the brand-new “Challenge the Dragon” system have arrived![/p][p][/p][h3]【Gameplay Tempo Improvements】[/h3][p]1. New Feature: “Challenge the Dragon” Command
When fewer than 10 days remain, a new field command will appear that lets you challenge the final boss anytime![/p][p]Will you prepare carefully before the fight, or will you rush in for an early showdown?
Your choice will decide the fate of your journey![/p][p]The earlier you challenge, the more Soul Points you can earn—
Risk and reward are in your hands, and your drama begins here.[/p][p]※ In this battle, revival using remaining turns is disabled.
※ The Soul Point multiplier and command conditions may change in future updates.[/p][p]2. All Players Roll Dice at Once!
Instead of rolling individually, all players now roll their movement dice together at the start of the turn.
This reduces waiting time and makes it easier to plan your strategy![/p][p]3. Faster Battle Draw Animation!
The card draw process has been sped up for a smoother battle flow.
※ Further improvements are planned in future updates.[/p][p]4. No More “Miss” Messages in Exploration
Exploration events will only show messages when you successfully gain an ability.
Failed attempts will no longer display unnecessary text, keeping the pace quick.[/p][p][/p][h3]【Balance Adjustment】[/h3][p]Stage 1’s final boss “Unkar Dragon” has gained the “Immune to Instant Death” ability!
Prepare for a truly challenging battle.[/p][p][/p][h3]【Bug Fixes】[/h3][p]Thanks to your reports, the following issues have been fixed:[/p]
  • [p]Fixed an issue where the item “Fairy False Wings” did not activate correctly.[/p]
  • [p]Fixed an issue where the random map starting point could sometimes be isolated.[/p]
  • [p]Fixed an issue where hosting on Steam Deck prevented the game from starting.[/p]
  • [p]Fixed an issue where having the “Dexterous” ability caused the hand to remain visible on the status board.[/p]
  • [p]Fixed an issue where messages remained after choosing “Do nothing” on Road tiles.[/p]
  • [p]Fixed an issue where some skill cards did not improve when upgraded.[/p]
[h3]【UX Improvements】[/h3]
  • [p]Selecting unusable items will no longer show unnecessary messages, making operations smoother![/p]
[h3]【From the Development Team】[/h3][p]This update’s theme is “Faster Tempo × Greater Strategy.”
The new “Challenge the Dragon” command allows you to decide when to face the climax.[/p][p]Will you take the risk of an early showdown?
Or prepare thoroughly before the fight?[/p][p]The choice is yours.[/p][p]Experience the new VIractal and create your own adventure![/p][p]※ This update includes beta adjustments and may be further refined in the future.[/p]

Introducing Remote Play Together!!

[p]Hello! This is the VIractal: World of Viractalia operations team!
With Steam’s Remote Play Together, you can play VIractal with friends even when they’re far away!
Here’s how to invite your friends:[/p][p]※ Please make sure you have added your friends on Steam before sending an invitation.[/p][p][/p][p]※ Steam Remote Play Together is a feature provided by Steam.
With this feature, you can enjoy local multiplayer with your Steam friends online, but please note that it is different from the game’s built-in online multiplayer.[/p][p]Therefore, when using Remote Play Together, “Devil's Whisper” will not occur.
Since Devil's Whisper is one of the unique charms of enjoying VIractal, we recommend trying the in-game “Online Play” mode if you’d like to experience it.[/p][p][/p][p]\[Invitation Steps][/p]
  1. [p]Launch the game
    The host starts VIractal on Steam.[/p][p][/p]
  2. [p]Open the overlay
    While in the game, press Shift + Tab to open the Steam overlay.[/p][p][/p]
  3. [p]Select Remote Play Together
    Click the “Remote Play Together” icon at the bottom.
    → The Remote Play Together window will open (see Image ①).[/p][p](Image ①)[/p][p][/p]
  4. [p]Invite friends
    Select “Invite a Friend” and click the user you want to invite.[/p][p][/p]
  5. [p]For the invited player
    The invited user will receive a Steam notification. By clicking it and choosing “Play Game,” VIractal will launch.[/p][p][/p]
  6. [p]Check participation status
    Once invited, the host’s screen will show who has joined (see Image ②).[/p][p](Image ②)[/p][p][/p]
  7. [p]Set input devices
    If your friend wants to play with a keyboard, enable the “Keyboard” or “Mouse” icons under their username.[/p][p][/p]
  8. [p]Invite multiple friends
    To invite another player, select “Invite a Friend” again and repeat the process.[/p][p][/p]
  9. [p]Return to the game
    Once all participants are ready, click “Return to Game.” You can now play together.[/p][p][/p]
  10. [p]Local play settings
    In the game, select Local Play and set the number of players and pieces. Then, assign controllers under “Controller Settings.”[/p][p][/p]
[p]\[Inviting Non-Friends]
If you want to invite someone who is not on your friends list, click “Invite Guest.” Share the displayed URL, and they can join by accessing it.[/p][p][/p][p]Now, you can enjoy VIractal together with friends—no matter the distance![/p]

“VIractal: World of Viractalia” v0.1.1 Patch Notes

[p]Balance Adjustments[/p]
  • [p]Reduced the Soul Points required at the Alchemy Table to unlock pieces (Spring of Enhancement, Spring of Disposal).[/p]
  • [p]Reduced the Soul Points required at the Alchemy Table to unlock items (Enhancement Ticket, Disposal Ticket).[/p]
[p][/p][p]Bug Fixes[/p]
  • [p]Fixed an issue where the chosen option on a plain tile differed from the actual event triggered.[/p]
  • [p]Fixed an issue where the key help in the shop screen did not display the command to exit the shop.[/p]
  • [p]Fixed an issue where the card name of "Melody of Healing" was incorrect at the Alchemy Table.[/p]
  • [p]Fixed an issue where the enemies “Bandit” and “Bandit Boss” did not have an attack attribute for the skill "Sweeping Strike."[/p]
  • [p]Fixed an issue where, after resuming save data that included guests in online play, battles could not progress.[/p]
  • [p]Fixed an issue where the game froze if the status effect “Alert” was triggered while having the ability “Counterattack.”[/p]
  • [p]Fixed an issue where disconnecting and resuming during the battle result screen in online play caused the game to freeze.[/p]
  • [p]Fixed an issue where the job play count condition displayed at the Alchemy Table was actually unlocked based on the number of job clears.[/p]
[p][/p][p]The adjustment to the required Soul Points is part of our ongoing balance tuning to make the game more enjoyable.[/p][p]There will be no special measures for players who have already unlocked the features,[/p][p]but we will continue to make improvements so that you can enjoy a more comfortable play experience.[/p][p]We truly appreciate your continued support.[/p]

Introducing “Devil’s Whisper”!

[p]Hello, everyone!
This is Bahoko, your game master from VIractal: World of Viractalia![/p][p]Today, I’m here to introduce an exciting new feature that makes multiplayer sessions even more thrilling—Devil’s Whisper![/p][p][/p][h2]What is “Devil’s Whisper”?[/h2][p]During online co-op play, you might suddenly receive a mysterious message on your screen—something only you can see.
That’s the Devil’s Whisper.[/p][p][/p][h2]The Perks of a Pact[/h2][p]If you accept a pact offered through Devil’s Whisper, you’ll earn extra Soul Points at the end of the game!
The more contracts you make, the bigger the rewards become.[/p][p]But beware… each new contract tends to escalate in demands.[/p][p][/p][p]Of course, you can always refuse the offer if you let the timer run out.
But can you resist the temptation of greater rewards?[/p][p][/p][p][/p][h2]The Price of a Pact[/h2][p]If you choose “Accept” within the time limit, the pact is sealed—congratulations on your Soul Point bonus![/p][p]However… your teammates will pay the price.
They may suffer misfortunes such as:[/p]
  • [p]Taking extra damage from enemies[/p]
  • [p]Increased chance of failure in dice challenges[/p]
[p][/p][p]And as a side effect of Devil’s Whisper, your voice in in-game chat may temporarily sound strange.
It’s up to your wits to cover it up![/p][p][/p][p][/p][p][/p][h2]Ending the Pact[/h2][p]Once all the misfortunes listed in the contract have been carried out, the pact is complete.
Then, you’ll simply wait for the next Devil’s Whisper to appear.[/p][p][/p][p][/p][h2]Summary[/h2][p]Devil’s Whisper challenges you to decide:
Will you sacrifice your teammates for your own gain, or resist the devil’s temptation?[/p][p]Make your choice, strike a deal, and claim more Soul Points… if you dare![/p]

Differences Between the Demo and Early Access Versions

[p]Hello Adventurers![/p][p]This is the development team of “VIractal: World of Viractalia.”
We’re excited to announce that the Early Access version is finally available!
Here’s a look at some of the major new features that go far beyond the demo version.[/p][p][/p][hr][/hr][p][/p][h2]Co-op Play is Here![/h2][p]At last, online co-op has arrived![/p][p]Now you can set out on adventures together with players from afar.[/p][p]And there are even special features you can only experience in online play...!?[/p][p][/p][h2]New Characters Join the Adventure![/h2][p]In the demo, only the Hero and the Mage were available.[/p][p]But in Early Access, the Warrior and the Thief have joined the roster![/p][p]With more freedom in party composition, the possibilities for adventure have greatly expanded.[/p][p][/p][h2]Evolving Maps![/h2][p]We’ve added brand-new map objects![/p][p]On top of that, pieces placed on high ground may now be hidden under “Cloud Tiles”, keeping their contents a mystery until you draw near.[/p][p]This brings an extra layer of tension and excitement to every expedition.[/p][p][/p][h2]Battle System Updates[/h2][p]One of the biggest changes is the introduction of Enemy Action Preview, allowing you to see the type of move an enemy will take next—making your strategy much more tactical.[/p][p]We’ve also made significant adjustments to enemy behavior.
Many new actions have been added, including unique behaviors that only appear under special conditions, making battles more complex and rewarding than ever.[/p][p][/p][h2]Over 80 New Events![/h2][p]The Early Access version introduces 80+ brand-new events![/p][p]You’ll also find a huge variety of new abilities and items, ensuring that every adventure feels fresh and completely different from the last.[/p][p][/p][h2]Expanded Out-of-Game Features[/h2][p]Your Adventure Base outside the board game has also grown with new facilities:[/p]
  • [p]Alchemy Table: Unlock new pieces and cards[/p]
  • [p]Shelf: Collect the pieces you discover during your adventures[/p]
  • [p]Poster: The Game Master may share helpful hints...!?[/p]
[p]And that’s not all—hidden features are waiting for you. Be sure to explore every corner![/p][p][/p][hr][/hr][p]Beyond what we’ve introduced here, many more new features have been added.
Whether you play solo or with friends, dive in and experience every corner of this adventure to the fullest![/p][p][/p]
[p]Categories[/p]
[p]Contents[/p]
[p]Features[/p]
[p]Online Co-op Play[/p]
[p][/p]
[p]Built-in Voice Chat System[/p]
[p][/p]
[p]Card Enhancement System[/p]
[p][/p]
[p]Card Disposal System[/p]
[p][/p]
[p]“Devils Whispers” (online-only feature)[/p]
[p]Field[/p]
[p]New Cloud Tiles[/p]
[p][/p]
[p]New Map Objects[/p]
[p]Events[/p]
[p]New Events[/p]
[p][/p]
[p]New Main and Side Missions[/p]
[p]Battle[/p]
[p]Enemy Action Preview[/p]
[p][/p]
[p]New Enemy Actions[/p]
[p][/p]
[p]Special Enemy Behaviors[/p]
[p][/p]
[p]Major adjustments to the final-day Dragon[/p]
[p]Cards[/p]
[p]New Cards[/p]
[p]Abilities[/p]
[p]New Abilities[/p]
[p]Items[/p]
[p]New Items[/p]
[p]Out-of-Game (Game Room)[/p]
[p]Alchemy Table: Unlock new pieces, cards, and items[/p]
[p][/p]
[p]Shelf: Collect discovered pieces[/p]
[p][/p]
[p]Game Master: Receive tips and advice[/p]
[p][/p]
[p]Memo: ???[/p]
[p]Adjustments[/p]
[p]Character and Enemy parameter balancing[/p]
[p][/p]
[p]Adjustments to loot tables (chests, cards, abilities)[/p]
[p][/p]
[p]Event probabilities and content balancing[/p]