PvE Rework (Part 1)

Friends!
PvE is a classic mode in Warface. The old SpecOps and PvEs you're familiar with, no longer provide a challenge for skilled players, and their current rewards are outdated. So, we’ve updated the system while keeping the core mechanics untouched. For now, a limited number of PvE missions and SOs with the new mechanics are available to play – it’s very important that we test out the changes and iron out the kinks. Other special operations will be available on Easy. So don’t forget to leave your feedback on our social media platforms!
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[h2]Seasons and Grades[/h2]
One of the major changes in the new PvE is seasonality – similar to that in RM and Battle Passes. Now, the players can complete PvE missions and special operations and get Crowns and a corresponding amount of PvE points. As you already know, the crafting system has been disabled and the crafting cards will no longer be awarded for completing PvE matches. The points will allow the players to unlock items in the PvE store by climbing up the PvE grades.
PvE points go towards the player’s PvE grade, and the grade is set to 1 each season. The player will get the same amount of PvE points as the sum of Crowns awarded for a mission/SO. Each grade requires a certain amount of points to be reached, there’s no limit to the highest possible grade.
[h3]What does it do?[/h3]
Your grade allows you to unlock certain rewards in the seasonal PvE shop. The items in the shop can be bought for Crowns, and each season the rewards are reset.
[h3]What kind of rewards will be in the PvE shop?[/h3]
The shop will offer different kinds of rewards that are unlocked progressively as the player climbs the PvE grades:
- Regular one-time offers (a knife, a pistol).
- Chain rewards: these are items that require the player to first buy a weapon’s temporary version in order to get the permanent version (similar to the Battle Pass store). The whole chain is unlocked once the rank requirement is met.
- One-time offers with a limit:
- these include parts;
- by reaching a certain grade, the player can buy 1 parts pack;
- if the player chooses to not buy it as soon as it’s available and goes further up the grades, they can unlock another one of these packs. So, each milestone unlocks a new pack of parts.
- these include parts;
[h2]Shop Interface[/h2]
For a better experience with the updated shop, the interface has also been changed slightly.


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