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Minor balance changes

[p][/p][p]In general, when we spot small bugs, we fix them without publishing a news post. But today, along with several fixes, we’ve made a balance change that we decided was worth sharing.[/p]
  • [p]We noticed that some players get a false impression early on that the game lacks depth and variety.[/p]
  • [p]So, we’ve decided to adjust the tank spawn order in early locations to show something more interesting almost right from the start.[/p]
  • [p]Previously, Werewolves (fast tanks) appeared in the second location, while Wights (mine-laying tanks) only appeared after the first boss, one location later. Now it’s the opposite: Wights will appear as early as the second location, and Werewolves will come much later.[/p]
[p]These changes apply only to the first and second difficulty levels in both single-player and co-op modes.[/p][p]Enjoy the game![/p][p]P.S. If you're enjoying the game, please consider leaving a review on Steam. It really helps us by making the game more visible.[/p]