1. Achilles: Survivor
  2. News

Achilles: Survivor News

Update 1.4 - The Beast Escapes + New DLC

[p]Hello, Survivors![/p][p]Everybody likes to tell the story of Theseus and the Labyrinth.
Update 1.4 starts a different tale: the monster is out, it’s angry, and it’s looking for a fight.[/p][p]And since you have been sending us a steady stream of feedback, we also added 2 most requested languages, rebalanced Rebirth a bit, and even added some fun stuff to the game. Let’s get started.[/p][h2][dynamiclink][/dynamiclink]\[DLC] New Survivor - Become the Beast of the Labyrinth[/h2][p]If you ever read the myth and thought “fine, but what about the Minotaur?” - we have something for you.[/p][p][/p][p]Minotaur is a Warrior built to stay in the middle of the fight. His kit rewards you for standing your ground in the melee instead of running away.[/p]
  • [p]His unique power, Heavy Stomp, allows him to slam the ground and crush nearby enemies with the full weight of his hooves.[/p]
  • [p]Thanks to his talent, once you defeat 150 enemies using melee powers, a furious spectral echo is summoned, charging forward and trampling everything in its path.[/p]
  • [p]His bonus stats: +450 Max Health, +25% Melee Damage, +20% Critical Damage make him even more formidable fighter.[/p]
[p][/p][p]If you’re in the mood to try something different from your usual runs, the Minotaur is a fun excuse to do it. He’s our biggest Survivor yet - literally! - a towering wall of muscle and horns that changes the feel of melee play instantly. If that sounds fun to you, the DLC is now available on Steam:[/p][p]https://store.steampowered.com/app/4315660/Achilles_Survivor__The_Beast_of_the_Labyrinth/[/p][p][/p][h2]New stuff for everyone in 1.4[/h2][p]But of course, there is something for everyone in our new update:[/p][h3]🏛 New Structure: Daedalus’ Labyrinth[/h3][p]A high-HP structure (limited to 1 build at a time) that sends out an expanding pulse to damage nearby enemies, and heals you for 10% of the damage dealt (you don’t need to stand in its range to get healed).[/p][p]If it gets destroyed, it returns to your build pool so you can roll it again later.[/p][h3]🪓 New Power: Minotaur Axe[/h3][p]A heavy, frontal axe combo that hits in a quick 3-swing sequence (left-to-right, right-to-left, then a finishing swing) in front of your Survivor, perfect for melee-first builds.[/p][p][/p][h3]🛡️ New Pickup - Minotaur Armor[/h3][p]A new chest/shop item that gives you a temporary Armor boost when you need to survive the ugly part of the run.[/p][h3]New Transformation for Battering Ram: “You Shall Not Pass”[/h3][p]Unlock a new transformation that reflects incoming projectiles, making ranged waves far less annoying (and a lot more satisfying).[/p][p][/p][h3]🗺️ New Languages[/h3][p]Two of the most requested languages are now fully supported:[/p]
  • [p]Traditional Chinese[/p]
  • [p]Turkish[/p]
[p]Welcome to the battlefield, Survivors![/p][h2]⚖️ Balance changes[/h2]
  • [p]Rebirth now feels better, faster with new improvements:[/p]
    • [p]New Powers after Rebirth now appear earlier during the run.[/p]
    • [p]After Rebirth you now gain a permanent +10% EXP bonus, helping you to level up quicker.[/p]
  • [p]Hermes’ Sandals now also increase Dodge chance (on top of movement speed), allowing you to avoid enemy attacks.[/p]
  • [p]Bosses gained partial resistance to Poison, as Poison was melting them too fast.[/p]
  • [p]Structure damage scaling over time has been reduced - turret-style builds were scaling too hard in longer runs.[/p]
[h2]🛠️ Quality of Life[/h2]
  • [p]Improved damage feedback so hits are clearer and easier to read in the chaos.[/p]
  • [p]Pandora’s Box event now has a short delay before champions spawn after you enter the circle, giving you a moment to reposition.[/p]
  • [p]Rebirth achievement reward description now clearly mentions the extra Power slot reward.[/p]
  • [p]Manual Aim support added for Paris’ Talent “Arrow in the Heel”.[/p]
[h2]💝 Some final notes[/h2][p]We hope you are doing well in 2026 - and as always, we are waiting for your feedback. A few notes before we go:[/p]
  1. [p]Console versions will jump straight from 1.2 to 1.4 - we’re sorry for the delay, fortunately we are slowly preparing the new update for the release as we speak.[/p]
  2. [p]We’re currently working hard on our third game, Brightfall - (if you are into open world survival craft games, we encourage you to check it out ☺️)… that being said, we have more planned for Achilles this year, so stay tuned! [dynamiclink][/dynamiclink][/p]
  3. [p]Toruń has been hit with one of those “why do we live here again” cold snaps lately, so if these patch notes smell faintly of hot cocoa - that’s on us.[/p]
  4. [p]Happy Lunar New Year, everyone 🧧 From Toruń to wherever you’re reading this - stay warm, stay safe, and thank you for being here with us.[/p]
[p]And for the people who read everything: you’ll see a mini update before Easter 🤫[/p][p][/p][p]Let us know how you are doing and what do you want us to tackle next![/p][p]With warm regards,[/p][p]~Dark Point Games team[/p]

Community Update 1.3 + Big News

[p]Survivors,[/p][p]you keep sending us ideas, bug reports and “what if we could…” messages. Community Update 1.3 is our way of saying: we hear you. Here is what has changed, all based on your feedback.[/p][p]PS: Keep reading - the last one is the most important ːzoteː[/p][h2]🗝 Rebirth, now improved[/h2][p]Rebirth was a powerful idea, but in practice it felt like you were giving up a lot for too little. Time to fix that.[/p][p]If you choose Rebirth, a new event can now spawn on maps: Pandora’s Box.
Open it and things get serious fast. Tough enemies will spill out and try to end your run on the spot.[/p][p]Defeat them and you will receive three rounds of rewards:[/p]
  • [p]each round lets you pick 1 out of 4 Improvements for your existing Powers[/p]
[p]This is meant to help you really use those extra Power slots you unlocked with Rebirth by leveling up much faster.[/p][h2]🎯 Mouse controls and smarter aiming[/h2][p]This one was one of the most common requests on Steam and Discord.[/p]
  • [p]You can now play using mouse controls if that is your preferred way to survive the hordes[/p]
  • [p]Most Powers also gained an option to auto target the nearest enemy, which makes aiming smoother and more accessible, especially for new players[/p]
[p]For controller users we also added a small but important tweak:[/p]
  • [p]if auto aim is enabled, letting go of the analog stick now turns auto aim off, so you can instantly switch back from the manual precision when you need it[/p]
[h2]🇮🇹 New language: Italian[/h2][p]Welcome to the battlefield, Italian Survivors![/p][p]Update 1.3 adds full Italian support in menus, UI and gameplay.
It was one of the most requested languages, so we are very happy to finally say: benvenuti.[/p][h2]🛡 Structures, crits and balance[/h2][p]A few balance changes aimed at keeping late game runs challenging, but fair:[/p]
  • [p]Structures now gain HP over time and with difficulty
    Your defenses toughen up as the run goes on, so they are not instantly deleted in the late stages.[/p]
  • [p]Critical Hit Chance now has a cap
    Crit chance can no longer reach 100%. High end builds should still feel powerful, but there should always be some risk.[/p]
[h2]🛠 Quality of life improvements[/h2][p]A lot of small changes that should make every run feel smoother:[/p]
  • [p]Nezha’s Power now starts in the direction of the nearest enemy instead of straight ahead, which makes his opening moments much more reliable[/p]
  • [p]Pythia’s Power has been strengthened so it feels more useful early on rather than “good later, if you manage to survive weak now”[/p]
  • [p]Post run summary flow was cleaned up[/p]
    • [p]first tap on Space shows the stat screen[/p]
    • [p]second tap returns you to the main menu
      No more accidentally skipping your summary because you pressed Space too fast.[/p]
  • [p]Rebirth button is now easier to see and understand, so you do not miss it when you are ready for a fresh start[/p]
  • [p]Highlighting Hard difficulty now clearly explains that this mode is where you earn Divine Crystals, which was one of the most common questions[/p]
  • [p]When you reach the maximum level for a class, the game now makes it clear, so you know you squeezed every drop of power out of that Survivor[/p]
[h2]🤝 You are in the game[/h2][p]One change that means a lot to us.[/p][p]We have added a new section in the Credits that highlights the community’s contribution to Achilles: Survivor.[/p][p]If you have a moment, open the Credits, scroll through, and remember: you are part of this story with us.[/p][p] [/p][p]But wait…[/p][h2]🌒 Somewhere far, far away from Tartarus…[/h2][p]You survived a fight with Hades himself. Now try surviving the night on an island the Crown erased from its maps.[/p][p]We’re excited to introduce our next game: BRIGHTFALL.[/p][p]It’s an open world survival-craft roguelite for one up to 4 players, set on a XVII century plague born island off the English coast.[/p][p]If you enjoy Achilles: Survivor for its mythological vibe and that "one more run" feeling, Brightfall takes that tension into a shared world you can explore with friends (or alone! both options are good!). You expand a fragile outpost, manage light as your most precious resource, and watch the island change as each failed expedition reshapes it.[/p][p]If that sounds like your kind of trouble, check out the Steam page and add Brightfall to your wishlist here:

[dynamiclink][/dynamiclink][/p][p]Making this game wouldn’t be possible without you. So thank you-[/p][p]-and see you on the battlefield, Survivors.[/p][p]~ Dark Point Games Team[/p]

🎃 Hades’ Little Trick (and Your Treat)

[p]Survivors,[/p][p]The air feels different this week. Perhaps it’s the chill of autumn sweeping through Toruń, or perhaps it’s the wind from Tartarus itself creeping through the cracks between worlds. The fires burn lower, and the scent of smoke and carved pumpkin mixes strangely with ash.[/p][p]We’d call it a seasonal bug, but no. This time, it’s definitely a trick by Hades himself.[/p][p]To celebrate mortals’ curious habit of mixing fear with laughter, the Lord of the Dead has twisted the Basements into a grotesque parody of harvest cheer. What once hid secrets of the underworld now brims with pumpkins - foul, grinning things that spitting at anything that moves.[/p][p][/p][p]Fear not, though. The spell will fade in a week’s time, and the pumpkins will return to whatever corner of the Underworld they escaped from.[/p][p]Yet not everything will vanish.[/p][p]In his strange generosity, Hades has allowed a few of his servants to stay. These skeletons, risen from Tartarus and crowned with pumpkins in place of heads, have decided to fight for you instead of against you. You can find them in the Workshop and enlist them to aid you in your next run. [/p][p]Consider it a treat from the God of the Dead himself.[/p][p][/p][hr][/hr][h3]🕯️ Your Halloween Checklist[/h3]
  • [p]Explore the pumpkin-filled Basements before they disappear next week.[/p]
  • [p]Recruit your skeletal allies and let them rattle beside your Myrmidons.[/p]
  • [p]Enjoy the eerie calm while it lasts… The dark never stays quiet for long.[/p]
[hr][/hr][p]Whether you are fighting the undead in Tartarus or watching the mist roll over the river here in Toruń, we wish you a hauntingly good Halloween. [/p][p]Stay warm, Survivors. It's so cold here ːzoteː[/p][p]~ The Dark Point Games Team[/p]

Update 1.2 - Born Anew

[p]Hello, Survivors! [/p][p]We’ve been hard at work these past few weeks, combing through your feedback and chasing down the most reported issues. Update 1.2 is a smaller patch, but it brings something for everyone: a new endgame feature, a golden new structure, and plenty of fixes and quality-of-life tweaks. [/p][p][/p][h2]✨ New Endgame Feature: Rebirth[/h2][p]For those of you who already maxed out the Favour tree, there is now a new challenge. You can sacrifice all that progress in exchange for an extra Power slot, opening up new build possibilities and pushing your late-game runs even further. [/p][p][/p][p][/p][h2]🏛️ New Structure: Midas Statue[/h2][p]What’s better than gold? More gold!
That’s why our new structure, Midas Statue, can transform enemies into gold… and make them drop Gold when slain. [/p][p][/p][p][/p][h2]🛠️ Quality of Life Improvements[/h2][p]You asked for more clarity and smoother play, so here’s what we added:[/p]
  • [p]Kamikaze enemies now play a distinct sound effect. They are easier to notice and a bit more fun to dodge.[/p]
  • [p]Hold time shortened when using reroll, so you get back to action sooner.[/p]
  • [p]Added new on-screen tips to help explain options and mechanics, so new and returning players learn faster.[/p]
  • [p]You can now leave the Workshop with ESC, which makes navigating menus quicker.[/p]
[p][/p][h2]⚖️ Balance Changes[/h2]
  • [p]Dodge cap introduced: Player Dodge has been capped to preserve challenge. Say goodbye to your immortal builds… [/p]
  • [p]Shield Throw buffed: Higher damage and longer duration make the Power more comparable with the rest.[/p]
  • [p]Scaling adjusted for Locus of Repulsion so it remains useful without overwhelming other tools at high levels.[/p]
  • [p]Status Strength improvements are now available for Pronomus’ Power from the start.[/p]
  • [p]Blades of Madness upgraded: Starts with 3 blades (up from 2), with higher damage and a slightly longer duration for stronger crowd control.[/p]
  • [p]Reduced Wrath of Ares cooldown so the Power feels more dynamic during fights.[/p]
[p][/p][h2]🐛 Bug Fixes[/h2][p]And of course, plenty of fixes to make your runs smoother:[/p]
  • [p]The Workshop no longer breaks after very long sessions.[/p]
  • [p]Enemies killed by Myrmidons spawned from the Trojan Horse now properly count toward the “enemies killed by buildings” objective on Greece Map 4.[/p]
  • [p]Fixed cases where some attacks collided with incorrect objects in The Chambers of Bridges.[/p]
  • [p]Corrected French localization for clearer UI and descriptions.[/p]
  • [p]Removed the Rift circle objective element. This now matches how event-spawned Rifts behave, improving consistency.[/p]
  • [p]Fixed uneven ground on one location that could cause movement issues.[/p]
  • [p]Corrected Medusa Statue category color to Support, matching its true category.[/p]
  • [p]On ultrawide monitors, the event countdown seconds no longer overlap the minimap.[/p][p][/p]
[h3]One last note for our console players: [/h3][p]the PlayStation and Xbox updates are almost done cooking. Once testing and store certification are complete, those versions will jump straight to 1.2, bringing all the content from Updates 1.1 and 1.2 in one go. We are also wrapping up work on the Nintendo Switch, which will launch directly with 1.2 so everyone starts on equal footing.[/p][p][/p][h2]💬 How are you all doing? [/h2][p]Beside working on updates, we’ve been sneaking in some time with Silksong ːsilksongː. Team Cherry did it again, "just one more try on this boss... One more, I promise..."[/p][p]\[Cut to a clock showing 4 AM][/p][p]ːshermaː[/p][p]Thank you for being here with us. We can’t wait to see you all on the battlefield, no matter where you play. It’s getting very autumn-y here in Poland, but of course your support keeps us warm. 💙[/p][p]~Dark Point Games Team[/p][p][/p]

Write Your Legend in Gold with our New Supporter Pack DLC

[p]Survivors,[/p][p]In just over two weeks since release, you’ve carried Achilles: Survivor further than we could have alone. Hotfix 1.01, Hotfix 1.02, Crash Fix, and Update 1.1: The Gift of Midas were all built from your feedback, your bug reports, and your determination to make every run better.[/p][p]Some of you have asked for a way to support our games beyond just playing them. That’s why we made this small Supporter Pack - an optional DLC inspired by King Midas himself.[/p][p]Disclaimer: it’s purely cosmetic. There will be no P2W in our games, we’re strongly against it.[/p][p][/p][carousel][/carousel][h3]So, what do you get?[/h3]
  • [p]Your Survivors can wear gold. Every Survivor has a Midas‑touched version you can choose to look more stylish in battle.[/p]
  • [p]You can switch looks instantly in the character select screen, swapping between gold and your usual appearance whenever you feel like it.[/p]
  • [p]Your main menu shows a unique supporter badge that quietly says I was part of building this - a small signal other Myrmidons will recognize.[/p]
[h3]And the most important perk:[/h3][p]Your support helps us keep updating Achilles: Survivor, move our next project forward, and bring new worlds from our little studio in Toruń to your screen ❤️[/p][p][/p][p][dynamiclink][/dynamiclink][/p][p]Whether you pick it up or not, you’ve already given us something more precious than gold: your trust. It’s the one thing we can’t mine, craft, or forge. [/p][p]So thank you all for being here with us.
~ Dark Point Games Team[/p]