Update 1.2 - Born Anew
[p]Hello, Survivors! [/p][p]We’ve been hard at work these past few weeks, combing through your feedback and chasing down the most reported issues. Update 1.2 is a smaller patch, but it brings something for everyone: a new endgame feature, a golden new structure, and plenty of fixes and quality-of-life tweaks. [/p][p][/p][h2]✨ New Endgame Feature: Rebirth[/h2][p]For those of you who already maxed out the Favour tree, there is now a new challenge. You can sacrifice all that progress in exchange for an extra Power slot, opening up new build possibilities and pushing your late-game runs even further. [/p][p]
[/p][p][/p][h2]🏛️ New Structure: Midas Statue[/h2][p]What’s better than gold? More gold!
That’s why our new structure, Midas Statue, can transform enemies into gold… and make them drop Gold when slain. [/p][p]
[/p][p][/p][h2]🛠️ Quality of Life Improvements[/h2][p]You asked for more clarity and smoother play, so here’s what we added:[/p]
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That’s why our new structure, Midas Statue, can transform enemies into gold… and make them drop Gold when slain. [/p][p]
- [p]Kamikaze enemies now play a distinct sound effect. They are easier to notice and a bit more fun to dodge.[/p]
- [p]Hold time shortened when using reroll, so you get back to action sooner.[/p]
- [p]Added new on-screen tips to help explain options and mechanics, so new and returning players learn faster.[/p]
- [p]You can now leave the Workshop with ESC, which makes navigating menus quicker.[/p]
- [p]Dodge cap introduced: Player Dodge has been capped to preserve challenge. Say goodbye to your immortal builds… [/p]
- [p]Shield Throw buffed: Higher damage and longer duration make the Power more comparable with the rest.[/p]
- [p]Scaling adjusted for Locus of Repulsion so it remains useful without overwhelming other tools at high levels.[/p]
- [p]Status Strength improvements are now available for Pronomus’ Power from the start.[/p]
- [p]Blades of Madness upgraded: Starts with 3 blades (up from 2), with higher damage and a slightly longer duration for stronger crowd control.[/p]
- [p]Reduced Wrath of Ares cooldown so the Power feels more dynamic during fights.[/p]
- [p]The Workshop no longer breaks after very long sessions.[/p]
- [p]Enemies killed by Myrmidons spawned from the Trojan Horse now properly count toward the “enemies killed by buildings” objective on Greece Map 4.[/p]
- [p]Fixed cases where some attacks collided with incorrect objects in The Chambers of Bridges.[/p]
- [p]Corrected French localization for clearer UI and descriptions.[/p]
- [p]Removed the Rift circle objective element. This now matches how event-spawned Rifts behave, improving consistency.[/p]
- [p]Fixed uneven ground on one location that could cause movement issues.[/p]
- [p]Corrected Medusa Statue category color to Support, matching its true category.[/p]
- [p]On ultrawide monitors, the event countdown seconds no longer overlap the minimap.[/p][p][/p]