🛠️ Hotfix 0.6.2 is Live!
[p]Hi, Survivors!
Quick hotfix today with a few improvements based on your feedback:
[/p][h3]🗺️ Difficulty-based map completion markers[/h3][p]You’ll now see which difficulty you’ve cleared each map on - perfect for tracking your achievement progress.
[/p][h3]💥 Critical strike objective fixed
[/h3][p]This now correctly counts both physical and status-based powers (poison, fire, etc.).
[/p][h3]📈 Final rewards scaling per difficulty now works correctly:
[/h3]
Quick hotfix today with a few improvements based on your feedback:
[/p][h3]🗺️ Difficulty-based map completion markers[/h3][p]You’ll now see which difficulty you’ve cleared each map on - perfect for tracking your achievement progress.
[/p][h3]💥 Critical strike objective fixed
[/h3][p]This now correctly counts both physical and status-based powers (poison, fire, etc.).
[/p][h3]📈 Final rewards scaling per difficulty now works correctly:
[/h3]
- [p] Easy: no bonus
[/p] - [p] Normal: +20%
[/p] - [p] Hard: +50%
[/p]