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Achilles: Survivor News

🛠️ Crash Fix for Latest Nvidia Drivers is Here!

[p]Hi Survivors,[/p][p]We finally have good news for everyone who’s been running into crashes with the latest Nvidia drivers - and a working solution![/p][p][/p][h3]You can now launch Achilles: Survivor using DirectX 11 to bypass the issue.
[/h3][p]To do this:[/p]
  1. [p]Just go to Steam launcher as you normally would[/p]
  2. [p]Select DirectX 11 as your launch option[/p]
[p][/p][p]3. Press Play and (hopefully) enjoy a crash-free session![/p][p]Several players have already reported that this helped them finally get back into the game - so we hope it works for you too. 💙[/p][p][/p][p]We are truly sorry for the issues you faced.[/p][p]It’s not the first chapter we wanted for version 1.0. But while we were wrestling with the problem, you were right there with us - sharing reports, testing possible fixes, and cheering us on when the battlefield felt uphill.[/p][p][/p][p]This fix wouldn’t have happened so quickly without one person in particular: [/p][p]GothicTinus from our Discord, who sent us detailed logs, helped us pinpoint the issue, and tested out the solution. [/p][p]Your deeds will echo through Olympus - thank you![/p][p][/p][p]We also want to thank everyone in the Fatal Error Steam discussions thread (and everyone else affected) for reporting the issues they faced, testing out our ideas and being patient with us when we tried to find a solution.[/p][p][/p][p]And of course… a quiet thanks to Nvidia for their perfect timing...[/p][p][/p][p]We can finally rest a bit easier tonight, and next week we will be back full force with new fixes and improvements to the game 😊[/p][p]~Dark Point Games team[/p]

🛠️ Hotfix 1.0.2 Incoming [right now]

[p]Hello Survivors,[/p][p]We’ve just released a second hotfix to improve your experience after the 1.0 launch. Today’s changes focus on clarity, performance, and those elusive achievements:[/p][p]✅ Determination VIII & IX - Fixed for 0.6 saves[/p][p]If you’ve continued from an Early Access save, these two achievements should now track properly.[/p][p]✅ FPS limit[/p][p]To help people that reported their GPUs overheating, we set the FPS limit to default.[/p][p]You can of course adjust it freely in settings![/p][p]✅ Ray Tracing Toggle[/p][p]More graphic settings: Ray Tracing can now be turned on and off in the settings.[/p][p]✅ Clearer Side Objective Description[/p][p]We’ve updated the confusing challenge text: “Build a forge and transform any power” to “Raise any power to level 5 and build the forge.”
Clearer. Hopefully less frustrating.[/p][p]✅ Spelling & Description Fixes[/p][p]No more “Enchaters” in your menus - we’ve corrected a bunch of minor typos and weird phrasing across UI elements.[/p][p] [/p][h3]🔧 For those experiencing crashes[/h3][p]We’re still actively working on a fix for the crash issue affecting some players, especially those using the latest NVIDIA drivers.[/p][p]If this is happening to you, we’d be incredibly grateful for your help: [/p][p]👉 Join our Discord https://discord.com/invite/H7HEfABP9U and ping or DM Roni in this thread - Discord - Group Chat That’s All Fun & Games - we’re gathering logs from affected players in a private crash channel. Every report helps us move faster.[/p][p]In the meantime, turning off Ray Tracing might be worth a try while we work on the proper fix.[/p][p] [/p][p]💬 Final Words
These fixes wouldn’t be possible without your feedback - thank you to everyone who left a review, message, or bug report this week.[/p][p]At the end, we want to give a special shoutout to one person in particular:[/p][p]Huge thanks to Exo from our Discord. From the very start, they reported the Determination achievement bug, kept us updated, and even shared their save file to help us test the fix.[/p][p]Your help made a real difference - thank you for being a part of our journey 💙[/p][p]
~Dark Point Games Team[/p]

Achilles: Survivor (PC) Review


Achilles: Survivor is an action roguelike, bullet hell game from developer Dark Point Games. Set in mythological Ancient Greece, the game aims to provide a unique take on the frantic, fast-paced genre. Inspired by other modern titles in the genre, such as Vampire Survivors and the excellent Deep Rock Galactic: Survivor, Achilles: Survivor offers some unique mechanics and progression systems that aim to help it stand out from these other titles.





Leveraging the robust mythos provided by its setting and theme, Achilles: Survivor invites players to explore four settings, each providing more powerful enemies to destroy, or die trying. As with many titles in the genre, Achilles: Survivor doesn’t spend much time unpacking a deep, story-rich motivation for the actions of the player, instead relying on the setting and theme as a backdrop for the slaughtering of endless streams of unique and challenging enemies.








This plays to Achilles: Survivors’ advantage and is a smart move... Read more

🛠️ Hotfix 1.0.1 is Live!

[p]Hi, Survivors!
A bit of good news today - we’ve just released Hotfix 1.0.1 to tackle some of the biggest issues reported after launch. [/p][p][/p][p]Here's what it addresses:[/p][p]✅ Save loss issue is (hopefully) fixed
With this update, your saves should now safely sync with Steam Cloud, even if the game closes unexpectedly.[/p][p]And remember - if this has happened to you, we are here for you! Come by our Discord and we’ll recover your save: Steam Community .[/p][p]✅ No more getting stuck in buildings[/p][p]You can no longer get trapped inside a structure if you're standing in its preview (ghost) form while it's being built.[/p][p]✅ Determination VIII & IX achievements
These should now track progress correctly for everyone.[/p][p]✅ Anti-aliasing option now works
Disabling anti-aliasing in the settings now correctly takes effect.[/p][p]✅ Manual Aim label removed
We’ve removed the “not recommended” tag next to the Manual Aim setting - it’s working well enough now that we’re confident in letting you decide for yourself. (It’s cosmetic only, nothing about the system changed.)[/p][p] Credits added
We’ve updated the in-game credits and want to sincerely apologize to our team members whose names were missing before 😅 Thank you for your work - and your patience.[/p][p] [/p][p] [/p][h3]What’s next?[/h3]
  • [p]We’re actively working on a fix for the crash issues caused by the latest NVIDIA driver update. Thank you for your patience - we know how frustrating this is. In the meantime, you can find a temporary workaround here:
    Steam Thread: Fatal Error after updating drivers[/p]
  • [p]We’re also gathering feedback on what you’d like us to focus on next. Balance changes? New content? More QoL improvements? We want to hear what’s important to you![/p]
[p] [/p][p]We hope this hotfix makes your experience smoother 😊 Let us know if the game works better for you now![/p][p]~Dark Point Games Team[/p]

On the Topic of Bugs & BIG THANKS

[p]Hi Survivors,[/p][p]Wow, what a week it’s been.[/p][p]We’re aware of the issues you’ve been reporting - and we wanted to give you a little update on what we’re doing about them, and assure you that a fix is coming soon...[/p][p]But before that, there’s something else we need to say:[/p][h2]THANK YOU[/h2][p]We honestly have no words for the sheer amount of support, feedback, and love we’ve received over the past few days. We’re just a small indie team from Toruń, (Poland), and while it might sound cheesy, we genuinely didn’t expect this kind of response.[/p][p]Let’s start with a few highlights:[/p][p]Our all-time concurrent player peak jumped from 341 (during Early Access launch) to 1357. That’s a 300%+ increase![/p][p]For comparison, our previous game, Achilles: Legends Untold, had a peak of 470. We’re not saying we could storm Troy together now… but we might have the numbers.[/p][p][/p][p]We’ve also received a lot of love from streamers - just look at the difference compared to our previous updates![/p][p][/p][p]And our reviews? Absolutely lovely:[/p][p]Even Steam reviews stayed very positive until dipping slightly over the weekend. (We absolutely understand why - more on that below.)[/p][p] [/p][p]Last but not least: we showed the game at ChinaJoy! Yes, we brought Achilles to Shanghai. That’s... quite far from Poland.[/p][carousel][/carousel][p]That’s not to mention all the social media comments, Steam discussions, Discord messages, and reviews all over the internet ❤️[/p][p]Here’s a real-time photo of our team processing everything:[/p][p][/p][p]Compared to other games, it might seem small - but to us, every record we break means the world. We believe in getting better with each day (and each update).[/p][p] [/p][p]At the same time, we want to assure you: we’re listening, and we’re working on the hotfix. Every issue you report is looked into, and we’re doing our best to fix them all as soon as possible.[/p][p]We’re a small team, so some things take a little longer - but we’re on it.[/p][p] [/p][h2]🐛 Known Issues & What We're Doing[/h2][p]Here’s a quick rundown of the bugs you’ve reported and what we’re doing to fix them:[/p][p]⚙️ Lost progression (Steam Cloud conflict)[/p]
  • [p]This is our top priority. The issue seems to happen when Steam Cloud syncs incorrectly after a crash or forced shutdown.[/p]
[p]If this happened to you, please join our Discord and ping Remek (Remigiusz Starzak) - he will help you retrieve your progress ASAP! [/p][p]We’ll help every single person who reports lost progress. The fastest way to do so is to share your achievements with us.[/p][p][/p][p]⚙️ Achievements Determination VIII and IX not unlocking[/p][p]These may not register progress made before version 1.0. They will be addressed in the next hotfix.[/p][p][/p][p]⚙️ Nvidia driver 580.88 crashes
Some players reported crashes after updating their drivers to version 580.88. This is affecting multiple games, not just Achilles.[/p][p]If you haven’t updated yet, hold off a bit. If you already did - you can find a workaround in this thread: Fatal Error message after updating graphics drivers :: Achilles: Survivor General Discussions[/p][p][/p][p]⚙️ Getting stuck in structure preview[/p][p]If you’re standing in the ghost (preview) version of a structure while it’s being built, you may get stuck. For now, avoid standing in the blueprint zone while confirming construction.[/p][p] [/p][p]Other:[/p]
  • [p]Myrmidons have gone rogue. They may attack random buildings instead of enemies.[/p]
  • [p]We are aware that the anti-aliasing option cannot be disabled in the options. [/p]
  • [p]There is a small chance that the game may become unresponsive on the improvement/transformation/pause menu selection screen.[/p]
[p]We sincerely apologize for these issues. Our team is investigating each one and doing our best to fix them as quickly as possible - most of them are already confirmed to be in the upcoming hotfix. If you find more, please visit this thread and let us know:[/p][p]\[1.0] Official bug thread | KNOWN ISSUES :: Achilles: Survivor General Discussions[/p][p] [/p][h2]🔧 What’s next?[/h2][p]We’re working on a hotfix to address the most urgent bugs, including lost saves, progression issues, and Nvidia crashes. [/p][h3]If all goes well, it will go live tomorrow or Wednesday, depending on test results.[/h3][p] [/p][p]We're also working on balance changes, especially to the endless mode - they will be coming after our Discord competition ends (next week) to make it fair to all participants.[/p][p]Stay tuned for any future announcements![/p][p]~Dark Point Games team[/p][p] [/p]