Update 1.0.8
[h3]This patch includes a really important fix that affects any players with high refresh rate monitors (120Hz+).[/h3]
[h3]CHANGES:[/h3]
[h3]FIXES:[/h3]
[h3]Patches are going to slow down a bit from now until the full game's launch on 7 May as I shift focus towards marketing![/h3]
[h3]CHANGES:[/h3]
- Weapons offered in the shop display the DNA letter instead of that weapon's projectile now (hopefully this helps players better understand what they're buying, and what each weapon represents).
- Wave ending alert text and tint is now green instead of red (so that it looks more distinct from the red low Health tint).
- Hovering over text and buttons in SETTINGS shows an explanation near the bottom.
- Victory stars will now also show on turret and perk icons in CHECKLIST.
- It's no longer possible for all 4 items in the shop to be identical.
[h3]FIXES:[/h3]
- Various weapon behaviours and visual effects were sped up for players with high refresh rate monitors - if this includes you, give the game another go now that this is fixed! (seriously, it completely messed up the balancing/aesthetic).
- Heat-related perks that had their descriptions changed by the Diesel turret ("heat" becomes "fuel") will now properly update when you change your turret to something else.
- Victory stars will appear on the corner of weapons when you view the arsenal from the pause menu, just like they do on the regular ARSENAL menu.
[h3]Patches are going to slow down a bit from now until the full game's launch on 7 May as I shift focus towards marketing![/h3]