update for 0.1.64
1. Villages can now build camps, and crop production in village camps is increased by 50%.
2. Caves can now build camps, and mineral production in cave camps is increased by 50%.
3. The Mountain Copper Mining skill requirement for silver/gold ore in camps has been removed, and production is reduced from 4 to 3.
4. New camp-related talents must now be learned at the Mining Guild.
5. Added a Trait Learning interface; learning is no longer done through dialogue.
6. Trait learning no longer has a 3-times-per-day limit, and learning costs are uniformly increased by 50%.
7. Fixed a bug where opening camp shelves would cause freezing.
8. At the request of some "obsessive-compulsive" players, character traits will now automatically sort when viewing character information in the party interface.
9. Some multilingual players may experience loading getting stuck at 67%. If you encounter this, press F12, click on the last column of red text in the printed messages, take a screenshot, and post the content on the community forum.
2. Caves can now build camps, and mineral production in cave camps is increased by 50%.
3. The Mountain Copper Mining skill requirement for silver/gold ore in camps has been removed, and production is reduced from 4 to 3.
4. New camp-related talents must now be learned at the Mining Guild.
5. Added a Trait Learning interface; learning is no longer done through dialogue.
6. Trait learning no longer has a 3-times-per-day limit, and learning costs are uniformly increased by 50%.
7. Fixed a bug where opening camp shelves would cause freezing.
8. At the request of some "obsessive-compulsive" players, character traits will now automatically sort when viewing character information in the party interface.
9. Some multilingual players may experience loading getting stuck at 67%. If you encounter this, press F12, click on the last column of red text in the printed messages, take a screenshot, and post the content on the community forum.