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Physics. SteamDeck. GamePad.



Patch 025


GamePad Support: Gameplay and Menu Navigation

Full-time Physics: Items no longer "lock" to crates or your wagon. They are in a constant state of motion. With this, a new settings option named "Physics" with a LOW and NORMAL mode have been added to the Video Settings Menu to provide a lower-cost performance option though this may cause some collisions/movements to not be registered.

SteamDeck: Users have reported good performance on the deck and with the updated gamepad support and key configuration menu setup is much easier.

Few More Items: 8 More crates have been added to assist in transporting your goods.

A Huge THANK YOU to all the players that took their time in the BETA to test gamepad inputs/settings and test for bugs!

As always I'm in Discord if you need anything.

Here are the full notes:

[h2]Patch 025[/h2]

Improvements:
  • Days & Nights Adjusted (2x longer)
  • Added AutoWalk
  • Ground Icon/Indicator for held items (where they will fall)
  • Updated Yorlen Harbor, Yorlen Village, Ivernox NPCs
  • Updated NPC Routines
  • Updated NPC Dialogue template (Dialogue Coming Soon)
  • Updated Yorlen Harbor Trader
  • Added Fish Oil, Whale Oil, Pickles, Pickled Eel, Salted Lemons to trade (Supply Items)
  • Updated Harbor Master Dialogue
  • Began Adding Bug Credits
  • Full-time Cart/Item Physics
  • Adjusted Sliding Sound Volume
  • Items no longer lock in crates/barrels
  • Halved Bottle Damage for testing Full Physics
  • Added 3 Basic Crates (Wx protection only)
  • Added 3 Storage Crates (Wx protection and Food Preservation)
  • Added 2 Crates with 2 and 4 Compartments
  • Item Rotation with Objects inside held box/crate
  • Yorlen Harbor Trader has some of the New Crates
  • Overall Item to Item Detection
  • Testing Gamepad Support
  • Sign Text changes with Gamepad vs Keyboard controls
  • Updated Tutorial
  • Controls Changed
  • Must release Interaction key before starting another transaction
  • Increase GamePad Sensitivity max by 50%
  • Gamepad Pickup Multiple Coins changed to LB
  • GamePad CoinAmount now increases rate holding down Dpad
  • TorchShadows assigned to Misc Lights video setting (no longer its own)
  • Increased Sensitivity Max for Gamepad
  • Menu Controllable by Gamepad
  • Adjusted Menu Button Highlight Colors
  • Interact button (Keyboard or Gamepad) now interacts with NPCs
  • GamePad works with NPC Conversations
  • Mouse Disabled for game/menus with GamePad active
  • Menu Buttons
  • Gamepad Navigation through Menus
  • Added Physics Performance Option (In Video Settings)
  • Added Inverse Look to GamePad Menu
  • Added Wx Safe zones to underneath bridges
  • Updated Cart Wheel Text


Bug Fixes:
  • Stamina not loading saved value
  • Player would reset position after a few seconds of initial gameplay
  • Player death could result in screen not returning to normal or sky glitch
  • Villagers stuck after paying “0” coins for items
  • Sign Typos
  • Water Texture
  • NPC had incorrect Stats Reduction
  • Had to move coins after withdrawing from purse to drop them
  • Stamina not draining with AutoWalk [CREDIT: TheTopHattedToast]
  • Stamina was reduced while idle if Sprinting was active
  • Yorlen Harbor Cart Recovery sign Typo
  • Picking up box too close to another caused weight issues and jitter
  • Fighting Item Orientation if Reset was pressed
  • Crates phasing into crates
  • Player Flies into space if trying to pick up a barrel that was really close
  • Mushroom floating after save/load
  • Tutorial Sign Gamepad Instructions
  • Conversation remaining open if Reloading Save while being arrested
  • TorchLight Config Key now recognized
  • Jumping when exiting menu
  • Saved Inverse Mouse Setting not displaying
  • Could not start game/new game via GamePad
  • Could not select Resolution from dropdown with Gamepad
  • Could not talk to NPC’s via GamePad (sometimes?)
  • No starting selection for Menus with GamePad
  • Removed Drink Key from Prompt
  • Cart Recover Key now set to Interact Key