Patch 028 Main Game
[p][/p][p]
[/p][p][/p]
Patch 028
[p][/p][p]Because this was a pretty decent Quality of Life implementation I wanted to get it into the Main Game after some quick testing.[/p][p][/p][p]As stated, Items (Crates, Boxes etc) will be much more stable when rotating and also have a "feel" of some weight to them. [/p][p][/p][p]Also the boxes performing a check to see if any items are blocking them prior to closing which greatly helps in unnecessary collisions/glitches if you over-fill them. [/p][p][/p][p] [/p][p]Improvements:[/p]- [p] Item Rotation/Movement[/p]
- [p] Holding Items affects player movement[/p]
- [p] Lids check for object prior to closing[/p]
- [p] Salted Lemons break with small impact[/p]
- [p] TagetFPS/Vsync Saved Setting not loading[/p]
- [p] Physics Setting Saved Setting not loading[/p]