1. A Merchant's Promise
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  3. Patch 031 Is Coming Soon

Patch 031 Is Coming Soon

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Patch 031 News
[p][/p][h3]This may be the longest period I think officially without an update to A Merchant’s Promise! However, I assure you it has been worked on Full Time (+) all the while.[/h3][p] [/p][p]I was pushing hard to get a Beta Patch/Update out this week. but as I play through and adjust, tweak, add, and fix things I would prefer giving a more complete experience than where it is at.[/p][p] [/p][p]YES the map is bigger, yes there are new things, menu updates, swimming, unstuck button, some better performance etc...but I can also see the current stage overall just needs to feel more complete to ensure you are just as excited as I am to see the work that went into it and deliver a more ready to dive in experience.[/p][p] [/p][p]Timeframe wise I don’t plan on dragging it out much longer, but I did just want to stay communicative through the process.[/p][p] [/p][p]Thank you for understanding![/p][p][/p][p] [/p][h2]Patch 031 PROGRESS[/h2][p] [/p][h3]Improvements:[/h3]
  • [p] Added Swimming[/p]
  • [p] Improved Ocean[/p]
  • [p] Updated Map (Still WIP)[/p]
  • [p] Dialogue Updates[/p]
  • [p] Doors open/close via Interact Key[/p]
  • [p] Rivers rise/fall with rain/weather[/p]
  • [p] NPC logic improvement for better performance[/p]
  • [p] Loot boxes with random items[/p]
  • [p] Interactable/Lootable items in the game world[/p]
  • [p] Crimes for Theft (Stealing from Villager Home)[/p]
  • [p] Crimes for Destroying Property (Breaking Villager Items)[/p]
  • [p] Game loading routine updated[/p]
  • [p] King’s Road and Road Guards[/p]
  • [p] Added area names[/p]
  • [p] Menu Updated[/p]
  • [p] Added Unstuck Button to In Game Menu[/p]
  • [p] Backend NPC Dialogue updates to allow for more involved relationships later[/p]
  • [p] Updated Dialogue Font Clarity, Formatting, Answer Selection indication[/p]
  • [p] Added Conversation Dictionary (will continue being updated)[/p]
  • [p] All Trade Stalls Save and Load their open status to allow trading at all Trade Stalls whether you are present or not[/p]
  • [p] Villagers Hunger, Thirst, Supply, Healing needs updated to allow for better flow and less waiting around for the player[/p]
[p] [/p][h3]Bug Fixes:[/h3]
  • [p] Prisoners dropping/leaving ore[/p]
  • [p] NPCs walking off mid-conversation[/p]
  • [p] Some Doors not-aligned[/p]
  • [p] Fixed Player Menu from opening while inputting name[/p]
  • [p] Water clipping when near surface[/p]
  • [p] Unable to pickup some tutorial items[/p]
  • [p] Tutorial Shop Chest blocked item text[/p]
  • [p] Boxes/Crates not rotating correctly unless picked up first[/p]
  • [p] Transport Wheels sometimes not spawning in on New Games[/p]
  • [p] Removed NPC title popup when in Dialogue[/p]