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A Merchant's Promise News

Random Stream with Dev

[p][/p][p][/p][p]Hey everyone![/p][p][/p][p]Just thought I would do a quick play-through, take some notes, and answer any questions you may have as I get things ready to start working on the next update![/p][p][/p][h3]8:30pm CST - 9:30pm CST[/h3][p][/p][p]Feel free to join, hang out, ask anything.[/p][p][/p][p]Hope to see you there![/p]

Hotfix

Hotfix @ 4:20 p.m CST:
  • Picking up NPC’s (no)
  • Ale Barrels re-loading into wood if died -> Respawned

Patch 029 is out on Regular

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Time for the Regular Version to have its' update!
[p][/p][p]I'm standing by for an issues you may have but I think the Beta folks did a good job finding anything major (thank you!). As always please let me know in the Discord (fastest way) if you anything pops up I need to address.[/p][p][/p][p]Time to get started on the next![/p][p][/p][h2]Patch: 029[/h2][h2]NEW GAME REQUIRED[/h2][p][/p][p]Improvements:[/p]
  • [p] Yorlen Harbor Market Area [/p]
  • [p] Added Change Dish to collect NPC coins at Trader Stall [/p]
  • [p] Updated Area between Yorlen Harbor and Yorlen Village [/p]
  • [p] Cart wheels take different amounts of damage depending on the terrain type [/p]
  • [p] Added 3 Types of Cart Wheels to Shops [/p]
  • [p] Wheels take damage at different rates [/p]
  • [p] Shop Items spawn with random damage and adjusted prices [/p]
  • [p] Added checkpoint guard shouts [/p]
  • [p] Seamless/Hot Swap Mouse & Keyboard or Gamepad [/p]
  • [p] 1 Diamond Goods no longer decrease Merchant Status [/p]
  • [p] Camera settings adjusted (may need to change FOV) [/p]
  • [p] Adjusted physics on cart loading from save to help prevent items from sinking into it [/p]
  • [p] Reduced Ocean Volume [/p]
  • [p] Added more preventative measures to block access to unfinished areas [/p]
  • [p] Cart Recover now requires Press and HOLD Interact Key [/p]
  • [p] Performance improvements [/p]
  • [p] Updated Tutorial Signs [/p]
  • [p] Increased terrain-based damage to cart wheels [/p]
  • [p] Bumped up Seasonal Rain chance [/p]
  • [p] Adjusted Weather Protection Handling for Items [/p]
  • [p] Updated some Tutorial Signs [/p]
  • [p] Added Flour Sacks to Yorlen Harbor Trader [/p]
  • [p] Eat from stew bowls without dropping them [/p]
  • [p] Added Autosave Slider to Video Settings [/p]
  • [p] NPCs moving with physics (testing) [/p]
  • [p] Added Dialogue Updates [/p]
[p][/p][p]Bug Fixes:[/p]
  • [p] NPCs not loading positions on save/reload [/p]
  • [p] Gaps in Crate Lids allowing Rain Damage [/p]
  • [p] Some Discoverable Items duplicated on reload [/p]
  • [p] Harbor Ale Barrels duplicating [/p]
  • [p] Saved View Distance/Fog settings not loading [/p]
  • [p] Cart would not recover if flipped \[CREDIT: thekins.] [/p]
  • [p] Floating Mushrooms [/p]
  • [p] Resolution Scroll Bar in Video Settings [/p]
  • [p] Transition Loading issues for Yorlen Village and Harbor [/p]
  • [p] Some Shop Items at Yorlen Harbor not buyable [/p]
  • [p] Player stats reset if dying → respawning → reloading prior save [/p]
  • [p] Buying/Selling finicky at Ivernox Furniture Store [/p]
  • [p] Cart wheel offset fixed [/p]
  • [p] NPCs not resuming routines after dawn/sleep [/p]
  • [p] Sleeping until dawn inconsistent [/p]
  • [p] Weather not cycling [/p]
  • [p] Underwater visuals appearing when not underwater [/p]
  • [p] Tutorial items getting damaged by weather before reaching them [/p]
  • [p] Held objects clipping into player [/p]
  • [p] Yorlen Harbor Ale Barrels not restocking [/p]
  • [p] “Lid Blocked” displaying for all crates nearby [/p]
  • [p] Lid blocked even when visibly clear [/p]
  • [p] Bread slices stuck at Yorlen Village [/p]
  • [p] Flour Sack not sellable in tutorial [/p]
  • [p] No collision on some market barrels [/p]
  • [p] A few floating trees [/p]
  • [p] Held grouped items not transitioning through transition areas correctly [/p]
[p][/p][p]As always I'm in Discord if you need anything![/p]

Beta 029.6 Is Out

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Beta 029.6
[p][/p][p]Thank you for your patience as I returned back from being at out of town![/p][p][/p][p]I'll get right to it. This patch focused on fixing bugs that were found when I was gone as well as implementing some other things and getting NPC's prepped for more interaction down the road (if you have seen the ragdoll video etc) and to get ready to put a gate in at the Harbor for quick access to Ivernox for those that can afford it![/p][p][/p][p]Here is a complete list of patch notes that I'd love to get your input on prior to pushing to the Regular Version to ensure most bugs are worked out and stable![/p][p][/p][h3]Patch: 029[/h3][p][/p][p]Improvements:[/p]
  • [p] Yorlen Harbor Market Area [/p]
  • [p] Added Change Dish to Collect NPC coins at Trader Stall[/p]
  • [p] Updated Area between Yorlen Harbor and Yorlen Village [/p]
  • [p] Cart wheels take different amounts of damage depending on the terrain type [/p]
  • [p] Added 3 Types of Cart Wheels to Shops [/p]
  • [p] Wheels take damage at different rates [/p]
  • [p] Added animals for testing (no predators) [/p]
  • [p] Shop Items spawn with random damage and adjusted prices [/p]
  • [p] Added checkpoint guard shouts [/p]
  • [p] Seamless/Hot Swap Mouse&Keyboard or Gamepad [/p]
  • [p] 1 Diamond Goods no longer decrease Merchant Status [/p]
  • [p] Camera settings adjusted (may need to change FOV) [/p]
  • [p] Adjusted physics on cart loading from save to help prevent items sinking into it [/p]
  • [p] Reduced Ocean Volume [/p]
  • [p] Added more preventative measures to block access to unfinished areas [/p]
  • [p] Cart Recover now requires Press and HOLD Interact Key [/p]
  • [p] Performance improvements [/p]
  • [p] Updated Tutorial Signs [/p]
  • [p] Increased terrain-based damage to cart wheels [/p]
  • [p] Bumped up Seasonal Rain chance [/p]
  • [p] Adjusted Weather Protection Handling for Items [/p]
  • [p] Adjusted some Gamepad detection [/p]
  • [p] Updated some Tutorial Signs [/p]
  • [p] Added Flour Sacks to Yorlen Harbor Trader [/p]
  • [p] Eat from stew bowls without dropping them [/p]
  • [p] Added Autosave Slider to Video Settings [/p]
  • [p] NPCs moving with physics (testing) [/p]
  • [p] Updated Yorlen Harbor [/p]
  • [p] Added Dialogue Updates [/p]
[p] [/p][p]Bug Fixes:[/p]
  • [p] NPC’s not loading positions on save/reload[/p]
  • [p] Gaps in Crate Lids allowing Rain Damage [/p]
  • [p] Some Discoverable Items duplicated on reload [/p]
  • [p] Harbor Ale Barrels duplicating [/p]
  • [p] Saved View Distance/Fog settings not loading [/p]
  • [p] Cart would not recover if flipped \[CREDIT: thekins.] [/p]
  • [p] Floating Mushrooms [/p]
  • [p] Resolution Scroll Bar in Video Settings [/p]
  • [p] Transition Loading issues for Yorlen Village and Harbor [/p]
  • [p] Some Shop Items at Yorlen Harbor not buyable [/p]
  • [p] Player stats reset if dying → respawning → reloading prior save [/p]
  • [p] Buying/Selling finicky at Ivernox Furniture Store [/p]
  • [p] Cart wheel offset fixed [/p]
  • [p] NPCs not resuming routines after dawn/sleep [/p]
  • [p] Sleeping until dawn inconsistent [/p]
  • [p] Weather not cycling [/p]
  • [p] Underwater visuals appearing when not underwater [/p]
  • [p] Tutorial items getting damaged by weather before reaching them [/p]
  • [p] Held objects clipping into player [/p]
  • [p] Yorlen Harbor Ale Barrels not restocking [/p]
  • [p] “Lid Blocked” displaying for all crates nearby [/p]
  • [p] Lid blocked even when visibly clear [/p]
  • [p] Bread slices stuck at Yorlen Village [/p]
  • [p] Flour sack not sellable in tutorial [/p]
  • [p] No collision on some market barrels [/p]
  • [p] A few floating trees [/p]
[p][/p][p]As always, I'm in Discord should you need anything![/p][p]Thank you![/p]

Beta: Why you should try it

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While I'm Out Of Town...here are some reasons to try the BETA
[p][/p][p]Instructions are on the Steam Community Discussions Page under “HOW TO: Opt into the Beta”.[/p][p][/p][p]Main Ticket Items: [/p]
  • [p]Better Gamepad detection/swapping[/p]
  • [p]Updated Tutorial Signs[/p]
  • [p]Better Performance[/p]
  • [p]Cart Wheels that receive damage and can be replaced[/p]
  • [p]Cart Brake System updated[/p]
  • [p]Shops items spawn with damages to encourage looking for better items[/p]
  • [p]Added in Animals for testing[/p]
  • [p]Added to Yorlen Harbor Market and area around Yorlen Harbor[/p]
[h3][/h3][p][/p][h3]Here is the FULL LIST:[/h3][p] [/p][h3]Beta Patch: 029.4: vs Regular Game[/h3][p]NEW GAME REQUIRED[/p][p] [/p][p]Improvements:[/p]
  • [p] Yorlen Harbor Market Area[/p]
  • [p] Updated Area between Yorlen Harbor and Yorlen Village[/p]
  • [p] Cart wheels take different amounts of damaged depending on the terrain type you are on[/p]
  • [p] Added 3 Types of Cart Wheels to Shops[/p]
  • [p] Wheels take damage at different rates[/p]
  • [p] Added animals for testing (no predators)[/p]
  • [p] Shop Items now spawn in with random amounts of damage and have adjusted prices[/p]
  • [p] Added checkpoint guard shouts[/p]
  • [p] Seamless/Hot Swap Mouse&Keyboard or Gamepad[/p]
  • [p] 1 Diamond Goods will no longer decrease Merchant Status[/p]
  • [p] Camera settings adjusted (may need to change your FOV setting)[/p]
  • [p] Adjusted physics on Cart loading from save to help prevent items from sinking into it[/p]
  • [p] Reduced Ocean Volume[/p]
  • [p] Added more preventative measures to prevent players from going into unfinished areas[/p]
  • [p] Cart Recover now Press and HOLD Interact Key when cart has flipped[/p]
  • [p] Performance[/p]
  • [p] Updated Tutorial Signs[/p]
  • [p] Increased damage to Cart Wheels on Terrains[/p]
  • [p] Bumped up Seasonal Rain chance[/p]
[p] [/p][p]Bug Fixes:[/p]
  • [p] Resolution Scroll Bar in Video Settings[/p]
  • [p] Gaps in Crate Lids allowing Rain Damage[/p]
  • [p] Some Discoverable Items Duplicated on Reloading[/p]
  • [p] Harbor Ale Barrels Duplicating[/p]
  • [p] Saved View Distance Fog settings not loading[/p]
  • [p] Cart would not recover if flipped \[CREDIT: thekins.][/p]
  • [p] Floating Mushrooms[/p]
  • [p] Animals Skateboarding (due to performance update) corrected (but not finished)[/p][p][/p]
[p] [/p][p]I will be out of town from today until JULY 12th. I will monitor Discord as much as possible. THANK YOU to those who are active and always helping out![/p][p][/p][p]As always, I'm in Discord if you need anything.[/p]