
Patch 025
GamePad Support: Gameplay and Menu Navigation
Full-time Physics: Items no longer "lock" to crates or your wagon. They are in a constant state of motion. With this, a
new settings option named "Physics" with a LOW and NORMAL mode have been added to the Video Settings Menu to provide a lower-cost performance option though this may cause some collisions/movements to not be registered.
SteamDeck: Users have reported good performance on the deck and with the updated gamepad support and key configuration menu setup is much easier.
Few More Items: 8 More crates have been added to assist in transporting your goods.
A Huge
THANK YOU to all the
players that took their time in the BETA to test gamepad inputs/settings and test for bugs!
As always I'm in Discord if you need anything.
Here are the full notes:[h2]Patch 025[/h2]
Improvements:
- Days & Nights Adjusted (2x longer)
- Added AutoWalk
- Ground Icon/Indicator for held items (where they will fall)
- Updated Yorlen Harbor, Yorlen Village, Ivernox NPCs
- Updated NPC Routines
- Updated NPC Dialogue template (Dialogue Coming Soon)
- Updated Yorlen Harbor Trader
- Added Fish Oil, Whale Oil, Pickles, Pickled Eel, Salted Lemons to trade (Supply Items)
- Updated Harbor Master Dialogue
- Began Adding Bug Credits
- Full-time Cart/Item Physics
- Adjusted Sliding Sound Volume
- Items no longer lock in crates/barrels
- Halved Bottle Damage for testing Full Physics
- Added 3 Basic Crates (Wx protection only)
- Added 3 Storage Crates (Wx protection and Food Preservation)
- Added 2 Crates with 2 and 4 Compartments
- Item Rotation with Objects inside held box/crate
- Yorlen Harbor Trader has some of the New Crates
- Overall Item to Item Detection
- Testing Gamepad Support
- Sign Text changes with Gamepad vs Keyboard controls
- Updated Tutorial
- Controls Changed
- Must release Interaction key before starting another transaction
- Increase GamePad Sensitivity max by 50%
- Gamepad Pickup Multiple Coins changed to LB
- GamePad CoinAmount now increases rate holding down Dpad
- TorchShadows assigned to Misc Lights video setting (no longer its own)
- Increased Sensitivity Max for Gamepad
- Menu Controllable by Gamepad
- Adjusted Menu Button Highlight Colors
- Interact button (Keyboard or Gamepad) now interacts with NPCs
- GamePad works with NPC Conversations
- Mouse Disabled for game/menus with GamePad active
- Menu Buttons
- Gamepad Navigation through Menus
- Added Physics Performance Option (In Video Settings)
- Added Inverse Look to GamePad Menu
- Added Wx Safe zones to underneath bridges
- Updated Cart Wheel Text
Bug Fixes:
- Stamina not loading saved value
- Player would reset position after a few seconds of initial gameplay
- Player death could result in screen not returning to normal or sky glitch
- Villagers stuck after paying “0” coins for items
- Sign Typos
- Water Texture
- NPC had incorrect Stats Reduction
- Had to move coins after withdrawing from purse to drop them
- Stamina not draining with AutoWalk [CREDIT: TheTopHattedToast]
- Stamina was reduced while idle if Sprinting was active
- Yorlen Harbor Cart Recovery sign Typo
- Picking up box too close to another caused weight issues and jitter
- Fighting Item Orientation if Reset was pressed
- Crates phasing into crates
- Player Flies into space if trying to pick up a barrel that was really close
- Mushroom floating after save/load
- Tutorial Sign Gamepad Instructions
- Conversation remaining open if Reloading Save while being arrested
- TorchLight Config Key now recognized
- Jumping when exiting menu
- Saved Inverse Mouse Setting not displaying
- Could not start game/new game via GamePad
- Could not select Resolution from dropdown with Gamepad
- Could not talk to NPC’s via GamePad (sometimes?)
- No starting selection for Menus with GamePad
- Removed Drink Key from Prompt
- Cart Recover Key now set to Interact Key