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ReSetna News

ReSetna x SATGAT Bundle, Now 28% Off!

Hey again, everyone!

Our collaboration with the talented Newcore Games team gave us Dark Worlds Collide Bundle — a connection between the two games: dark, stylish, and built around skill-based combat in brutal, beautiful worlds.
It is amazing to see that Satgat crossover coming to life.

[previewyoutube][/previewyoutube]

So we wanted to ask...

Have you discovered the Satgat achievement in ReSetna yet?

It is something we added as a quiet tribute — a small reward for those of you exploring both worlds. We won’t spoil what triggers it, but if you have played both games... let us know if you found it!

If you have not completed the bundle yet, this is a great moment to do so!

28% Off the ReSetna x SATGAT Bundle is Available Now!

Get it here: Satgat x ReSetna: Dark Worlds Collide Bundle -28% DISCOUNT!



If you have unlocked the achievement, let us know in the comments or share a screenshot! We love seeing players bridging both experiences!

Thanks again for supporting indie games like ReSetna and Satgat!

ReSetna Team

ReSetna Joins the Six One Indie Showcase

We’re excited to share that ReSetna has been selected for the Six One Indie Showcase Steam Event, running May 22–26.


Out of nearly 1,400 games, ReSetna is featured alongside some of the most exciting indie titles of the year.

The event runs May 22–26, with world premieres, reveals and Steam collection of 150+ games.

[h2]To celebrate, ReSetna is 50% OFF for a limited time!
[/h2]



Explore the Six One Indie Showcase feature list:
Recommended Games

If you haven’t jumped in yet, now’s the perfect time to explore our post-apocalyptic world!
Thank you for your support and welcome to everyone discovering ReSetna through the showcase!

ReSetna Team

ReSetna is 50% OFF

Hey everyone,

After 15 major updates based entirely on YOUR feedback, now is the perfect time to jump in!

[h2]For a limited time, ReSetna is 50% off on Steam.
[/h2]


This is a celebration of everything we rebuilt together:

✅ New Ruby Armor visual style
✅ Reworked combat: faster, smoother, more tactical
✅ Improved boss fights, weapons, side quests and UI
✅ Key rebinding, new effects, better performance

[previewyoutube][/previewyoutube]

If you have been waiting to try ReSetna, or know someone who should, this is the moment.

Join us on Discord for future updates, feedback and sneak peeks https://discord.gg/r7paMbkVvD


ReSetna Team

New ReSetna Patch - more combat improvements

We keep fine-tuning ReSetna to make the gameplay better!
These changes are part of our ongoing effort to improve the experience based on your feedback.
Our Patch #7 improves combat feel, enemy behavior and overall balance.




[h2]Gameplay & Combat Adjustments
[/h2]

- New Enemy Dodge Animations – Certain enemies now have improved dodging animations

- Enemies Flash on Hit – Enemies now briefly flash when hit, giving clearer visual feedback during combat

This is how new enemy dodge animations and enemy damage VFX look like:

[previewyoutube][/previewyoutube]

[h2]Other Combat Adjustments
[/h2]
- Cutter Biped New Combo – The Cutter Biped enemy received a new attack combo

- Sola9 Looping Attack Bug Fixes – Fixed an issue where Sola9 could get stuck in an attack loop

- Cerpiant Attack Hit Collision Adjustments – Tweaked hit detection on Cerpiant’s attacks for improved accuracy and consistency

- General Boss Balancing – Adjustments to various boss encounters to improve difficulty scaling and combat flow

[h2]Player Improvements & Fixes
[/h2]
- Player Combo Skipping Issue Fixed – Resolved a bug where certain player attack combos would unintentionally skip sequences

- Player Attack Hitbox Adjustments – Fine-tuned hitboxes on player attacks to improve precision and responsiveness

- Player Charge Attack During Interaction Bug Fixed – Fixed an issue where charge attacks could trigger unexpectedly during interactive moments

[h2]Visual & UI Enhancements
[/h2]
- UI Scaling Option Added – Players can now adjust the UI scale

- Enemy VFX Optimization & Updates – Improved enemy visual effects for better performance

[h2]Boss & Quest Fixes
[/h2]
- Darkness Boss Quest & Behavior Fixes – Addressed various issues affecting the Darkness boss fight, ensuring smoother progression and more consistent behavior

This patch continues our effort to refine and enhance the ReSetna experience.
Let us know your thoughts!

If you need any help or tips&tricks, join our Discord Community:
https://discord.gg/r7paMbkVvD


ReSetna Team


Patch #7 (01.04.2025)

Changelog for Patch #7


  • UI scaling option
  • Enemy vfx optimization and update
  • Darkness boss quest and behavior fixes
  • New enemy dodge animations implementation
  • Cutter biped new combo implementation
  • Sola9 looping attacks bug fixes
  • Cerpiant attack hit collision adjustments
  • General boss balancing
  • Enemies material flashing on hit
  • Player combo skipping issue fixes
  • Player attacks hit box issue fixes
  • Player charge attack during interaction bug fix