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  3. Little Dev Update: LCV4.2 Opt-In Alpha Soon!

Little Dev Update: LCV4.2 Opt-In Alpha Soon!

We are getting a lot closer to wrapping up LCV4.2 and are now in the final testing phase before the release of a first opt-in alpha version of this new milestone update. Wait, what... an alpha? Yes, alpha means it is buggy and not feature complete, whereas a beta would “just” be buggy. Seeing that we wouldn’t be able to deliver all the features that are planned for 4.2 before Christmas, we turned our focus to the engine and car designer in these last few weeks to get as much of that finished as possible. The aim of this is to give you a first look at most of the new designer features over Christmas and New Year, even if the experience isn’t quite complete yet.

The GameMaker Studio 2 based prototype of the turbo calculations that are now being implemented into Automation.

What will be in this alpha? I think that is best answered by our just-released Little Dev Update video which walks you through a lot of it:
[previewyoutube][/previewyoutube]

In case you missed our previous updates talking about various new 4.2 features, here you are!
[previewyoutube][/previewyoutube]
[previewyoutube][/previewyoutube]

Once the alpha is ready in the coming days, we’ll update you with another news post that goes more into detail of the practicalities of it! So hang in there while we’re fixing up any game-stopping issues in our currently ongoing testing before the alpha.

Keep your eyes peeled! :)
Cheers