LCV4.2.3 Hotfix
Things seem to be reasonably stable for now and mostly working. That is not to say there aren't heaps of little and large issues! Those will have to be addressed in January when development and patching will continue at a rapid pace.
We have compiled a smaller final patch to send you off into the holidays with a new LCV4.2 version.
[h2]LCV4.2.3 General Fixes[/h2]
And now, unless everything explodes, we're signing off for the year... it sure was an exciting one in good and bad!
We wish you all the best for the next one,
Cheers!
We have compiled a smaller final patch to send you off into the holidays with a new LCV4.2 version.
[h2]LCV4.2.3 General Fixes[/h2]
- Fixed default tire sizes not being correctly applied when selecting a trim body
- Fixed some missing turbo audio and rebalanced volumes
- Fixed engine sound not changing when the engine switches to its VVL cam
- Fixed boost / vacuum gauge not behaving as expected on dyno tests
- Regenerated body tables for the AI (for when it tries to generate cars)
- Fixed wheels not defaulting to linked / matched sizes
- Fixed issue with layering when using a car paint on a fixture
- Fixed changing between psi and Bar not changing boost values on graphs
- Fixed logic in how safety packages fall back when changing years
- Fixed twin turbo crossover pipes coming out of the engine bay
- Fixed default rim size selection not working correctly
- Fixed global paints not saving
- Several fixes to the modding SDK
And now, unless everything explodes, we're signing off for the year... it sure was an exciting one in good and bad!
We wish you all the best for the next one,
Cheers!