1. Automation - The Car Company Tycoon Game
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  3. LCV4.2.5 Hotfix

LCV4.2.5 Hotfix

This patch is a mixed bag of fixes for all aspects of the game and covers many of the things you've run into with the latest update.

[h3]General Fixes[/h3]
  • Imported .car files are now moved to CarSaveImport/Imported instead of being deleted
  • Improved cam / VVL related engine sound changes
  • Added unit conversion for temperature
  • Fixed car exporting being broken due to Y2k22 bugs
  • Fixed UI issues with trying to select / edit lower paint slot
  • Fixed paint materials not updating the other material editing mode
  • Fixed heavy duty conrods missing their art
  • Fixed soft-top material scaling issues in exported cars
  • Fixed issue with big performance drops for shadows higher than low setting for some players
  • Fixed performance issues with modern design room
  • Fixed issue with car importing to avoid weird designer states
  • Fixed up missing turbo sounds that were not hooked up
  • Fixed issue with turbos running off the compressor map towards zero efficiency
  • Fixed issues caused by the right-most clone button in the car manager
  • Fixed bug where importing cars can result in cars with no engine and broken engines
  • Fixed clone family button being disabled when variants are selected in engine manager
  • Fixed displayed seat rows being confusingly formatted in body choice UI
  • Fixed the uv scale being incorrectly being calculated for the exporter
  • Fixed disabling photo scrolling breaking image randomization
  • Fixed paint tooltip not allowing clicking buttons when over timeline
  • Fixed quality sliders causing issues when slid too fast
  • Fixed window tint not exporting to BeamNG
  • Fixed translation mappings for american spellings of colour
  • Fixed some text fixtures not exporting their alpha channel


[h3]Modding Changes[/h3]
  • An Exporter SDK is now available!
  • SDK updated to include the numberplate textures


We're continuing to chip away at the big list of broken and missing things tomorrow and next week, plenty more to do! :)

Cheers