1. Automation - The Car Company Tycoon Game
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  3. LCV4.2.17 Hotfix

LCV4.2.17 Hotfix

Another round of quick fixes for the latest version, addressing both campaign and general issues.

[h3]General Fixes & Improvements[/h3]
  • Added factory production unit output & operating cost / total PU to factory building panel
  • Photoscene ray-tracing settings now synced with game graphics settings by default
  • Fixed pre-production calendar years displaying wrong passed 1946
  • Fixed transmission tunnel being huge (max size) before you choose an engine
  • Fixed doubled sales / production after forecaster crash caused by price adjustment
  • Fixed car factories breaking when opening multiple factories associated with the same trim slots
  • Fixed auto-manuals not being selectable as a transmission part in BeamNG
  • Fixed trim prices for cars unexpectedly showing as hundreds of millions of dollars
  • Fixed the ordering of engine variants in campaign being random
  • Fixed some tyre textures are exporting extremely low resolution to BeamNG
  • Fixed issues with the Manta-esque car body
  • Fixed issue with 00sGPV_HoodLatch_BP material assignments
  • Fixed issues with Winga Dinga fixtures


There will most likely be another patch before the weekend.
Thank you for all the reports and comments, much appreciated!

Cheers!